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25+- if I'm not mistaken, but increasing stat from 15 to 16 requires to points and it increases to 3 points when increasing 18 to 19 etc. etc. (identical to Kingmaker)
just buy it, if you don't like it, refund.
7 : -4 points
8: -2 points
9: -1 point
10: 0 points
11: 1 point
12: 2 points
13: 3 points
14: 5 points
15: 7 points
16: 10 points
17: 13 points
18: 17 points
So, you could go
Str 16 (10 points) + 2 Angelbonus: 18
Dex 13 (3 points)
Con 14 (5 points)
Int 8 (-2 points)
Wis 12 (2 points)
Cha 15 (7 points) + 2 Angelbonus: 17
You could go Dex and Cha both 14. Or you could go Int 7 and Dex 14. And so on.
You get 5 points throuh levels andyou can get a potion through crusade management (if you have Woljif), wich gives an inherent bonus + 2 each attribute, wich dont stack with the books you will find, wich gives a bonus of +2 each attribute, so drink the potion and give the books to companions, who benefit most.
So without statboost items/spells you could end with
Str 24 (16 start + 2 Angel + 4 lvl ups + 2 potion)
Dex 15 (13 + 2)
Con 16
Int 10
Wis 14
Cha 20 (15 start + 2 Angel + 1 lvl up + 2 potion
I appreciate the advice. But doesn't plate armor make Dexterity kind of pointless, if I'm just going to be fighting in melee anyway?
Dex 13 is requierd for dodge and feats relay on them.
You can go with dex 10 in the beginning. It is not that big difference. I am sure min/max players would recommend another stat-array. But i like it more well rounded.