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Well that is not clearly explained in game.
1) It should really be explained more clearly in character creation. Saying you're immune to level drain, but then letting you be killed by it, is like saying you're immune to a disease but can still die from it.
2) I was level 10! And was killed on the second hit. How many levels do those spectres drain on a single hit?
3) Does it work the same way for bosses that are immune to level drain? Can I kill them through repeated enervations? Or does immunity there suddenly become "true" immunity?
That was exactly my thought, too. I did an all-Dhampir group, got characters hit 2-3 times by specters at level 7 and didn't die.
While this could be a bug, you should be able to reproduce it, and it sounds more like a one time issue.
Also note, I thought Spectres did 1d4 drain, not a flat 2 (I could be wrong). In either case, a crit would also double the drain amount which could conceivably get you in the three hits you say you might have taken. Assuming the flat 2, two crits and a normal hit would have you at 10 levels drained if you were super unlucky. Would only take two hits (one of them a crit) and some high rolls if it's 1d4.
I do agree that a flat Immune popping above a character's head would make me think nothing was wrong as well. >.<