Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Trickster is all about absurd skill usage, pranks and absurd sneak attack and critical progression. Perfect for a Sylvan Trickster or Knife Master for example.
Whereas Demon is more the mugger kind of Rogue. That path makes you harder to kill and has some nice Demonic Aspects that go well for the class: Aspect of Babau increases sneak attack, Aspect of Shadow Demon makes you incorporeal during rage and Aspect of Pazuzu makes you move 30ft faster with an additional attack. If you want to go for a Rowdy or Thug then this is the path.
Demon doesn't fit Rogue any better than any other path because Rogues can be of any alignment. That said, Slayer is just 'rogue but better' so I'd what I'd recommend instead.
What I can do is break them down by major themes.
Angel: Righteous punishment or mercy and redemption.
Azata: Freedom, whimsy, or being a dumbass.
Demon: might makes right.
Aeon: LAW, law but for the good of society, law twisted for your own good
Lich: Also might makes right but in a more dry emotionless kind of way.
Trickster: lolsorandom (this one is dumb)
That sounds like a really rogue-ish thing to do (also funny as an RP concept)
in demons case i would say warrior or barbarian fits the most
If you don't mind giving up on merged spellbooks, then Lich is fun for a varity of classes. Blight Druid, Oracle with Bones mystery, Shaman with Bones spirit, Hex Channeler (Witch archetype), Dirge Bard, Dark Elementalist (Kineticist archetype), or Vivisectionist (Alchemist archetype) come to mind. A pure warrior type is also possible if you wish. Though it may overlap with the Lich's undead companions somewhat: you already get a Slayer, a Cavalier, a Fighter, a Warpriest and eventually a Thundercaller (Bard archetype).
Well it is said, that you can't do further than one step from the default mythic path aligment or get struck in mythic path progression. So there are no mythtic lvl 10 and lvl 20 paladins/monks of the Demon, Trickster and Azata path possible. Paladins are also locked out from the evil paths, so they can propavly only Angel, Aeon, Gold Dragon and Legend without issus with either ur class or mythic progression,
All the rouge like classes (rouge, alchemist, Bard/skald, slayer) are safe for any path.
Seems nobody's answered this yet.
So I have my druthers with some info there, but this section of the Fextralife Wiki is very good.
https://pathfinderwrathoftherighteous.wiki.fextralife.com/Mythic+Path
Info on all the paths, how to unlock them, when you get them (i.e. late/early), what abilities you get at what rank.