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Seems mostly intended for combat, I definitely tried to use it once again to get to those weird "hard to get" places in the Abyss, where I have to rotate the camera 5 different ways, anyway, yeah, 99% of the time it didn't work.
So ... yeah, mixed results. Succubus archer is up on a hill. I can swear it's within 30ft. Try to dimension door up to where she is to take her out. More often than not, the spell will tell me I can't get there from here.
Sigh.
Don't get me going on how many times Charging is "unavailable".
It technically does take you through most locked doors.
Take your party and "smack" it into the locked door you want to go through. After a few times if not right away a small area on the other side of the locked door will become visible. Then, mass dim will not work here but single will. Have your party member use single dim door to the other side into the visible area.
Now get the rest of your party to stand as close as possible to one spot next to the locked door. Have the member with dimensional door stand as close to those party members as possible, yes party on one side of the door while the one member is on the other side of the door.
Cast mass dim door and click a spot further into the room. If your didn't get all your party members onto the side you want to be on rinse and repeat as necessary.
Make sure you have 4 uses. 1 single. Then mass for the party. Then 1 single to get back. And then mass for the rest of the party. Even works in enigma if you want to skip most of the puzzles. Also best to be used with invisibilty or when there are no monsters on the other side, or last stand if your caster is squishy. And it also works in blackwater.
Speaking of Invisibility, its kind of related to the gripe that made me bring this up. In the same fight, i cast Improved Invisibility on Greybor and Woljif, against that skinless giant thing in that one unique encounter, tell me how he still sees Woljif and Greybor despite having no extraordinary senses or spells, like blindsight, blindsense, or see invisibility, true sight?
This has made me scratch my head so many times, yes i get invisibility adds a circumstance bonus to stealth of +20 but when Woljif has like a plus 18 modifier very few things that don't have the ability to negate invisibility should see him,ive had other instances where the enemy could spot my very stealthy and invisible trap springers like nenio, or camellia.
But yes, Wrath suffers from 'cutscene syndrome' on a few occasions, where enemies (or sometimes you) can do things that you can't normally do ingame. Like DD off screen.
How many ffing enemy just teleport away like it nothing... when you go to do something against them
I wish the Owlcat devs would let us break the game a little more though; surely it's fine for us to use dimension door to get an early voracious amulet? At least in BG and BG2 we could steal quest reward items from NPCs. Nothing wrong with having multiple rings of ram/gaax in a single player game.
Play Baldur's Gate 3 and getting ready to die inside as you see how D&D was implemented.
It lets you reposition the whole party and avoid being surrounded by enemies.
Obviously your mage should have improved initiative and quicken rod/sorcerous reaction.