Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

Lann or Arueshalae?
Apparently I have a damsel in distress to rescue in Drezen's dungeon (who I assume is Aru, and leaving aside some comments I've seen questioning the "damsel" part of the equation). This would appear to give me something of a dilemma in the middle of the battle. Aru is also a bow demon from what I understand.
Автор останньої редакції: Gregorovitch; 4 листоп. 2021 о 7:55
< >
Показані коментарі 3145 із 82
Цитата допису dwarner:
Both

You mean both Lann and Aru? Yeah, the attraction is obvious, the question of who to leave out less so. I just found Aru in the dungeon and I can get her now. Threw a hard save and am contemplating an experiment ditching Camelia for her as opposed to Seelah, Nenio or Daerun. But it's hard letting go of the comfort of Camelia's tankiness + extras.

Цитата допису dwarner:
I don't think your ideas are so hot.

My ideas? Nay Sir, this is about Nerd Commando's ideas in that video I linked.

Seems to me Aru needs to be really good in the damage output department to counter dropping a tank, that's why I'm fretting on how to build her to maximum effect. I get to give her two mythic abilities/feats now I think, which is why I'm agonising about how I want to build her now.

Speaking of here's an other suggested build that takes her into Mutation Warrior territory after about L12. Wouldn't mind some comments on that:

https://www.youtube.com/watch?v=HR2t-_gqtSk
Цитата допису dwarner:
Цитата допису Gregorovitch:

Which means what? You see you are talking in a sort of shorthand version of a private language that only folks who understand all this Pathfinder stuff in detail can speak and understand. What you say is currently gobblygook to me.

I don't think your ideas are so hot.

4th level Ranger spells are some of the best in the game. The strength of ranged attackers is all the full attax they get because they don't have to move as much, so Vital Strike is a bad fit.

He's saying take the Snap Shots instead to get a lot of additional AoOs late (riding Bismuth optionally).

After watching the video, I think you failed to understand the build, the idea is to boast the party over the individual.

Yes you are correct she is individually weaker than other builds but and this is the main point of his build it allows other party members to be boasted.
Losing 20% dmg for her but gain 15% on 3 other characters then this increases party damage.
Цитата допису HereticRivga:
Цитата допису dwarner:

I don't think your ideas are so hot.

4th level Ranger spells are some of the best in the game. The strength of ranged attackers is all the full attax they get because they don't have to move as much, so Vital Strike is a bad fit.

He's saying take the Snap Shots instead to get a lot of additional AoOs late (riding Bismuth optionally).

After watching the video, I think you failed to understand the build, the idea is to boast the party over the individual.

Yes you are correct she is individually weaker than other builds but and this is the main point of his build it allows other party members to be boasted.
Losing 20% dmg for her but gain 15% on 3 other characters then this increases party damage.
You can "boost" all you want without wasting 3 feats on vital strike and you can use instant enemy plenty enough times if you dont just spam it carelessly on everything without ever needing heighten.

Thats the real problem.

Nothing he picked makes his "boost" power actually better.
Автор останньої редакції: CHAO$$$; 4 листоп. 2021 о 13:04
My character is a cleric and I don't like hitting Aru constantly with spells (350+ dmg WOTR) so I use Lann
Автор останньої редакції: OLKEV; 4 листоп. 2021 о 13:10
Цитата допису dwarner:
He's saying take the Snap Shots instead to get a lot of additional AoOs late (riding Bismuth optionally).
That is what i meant, snap shot featline (+ seize the moment).

Nevermind that though.
I just realized Arushalae doesnt even come with shatter defense so not only did he pick vital strike feats over snap shot feats, he picked vital strike feats over dazzling -> shatter defense.

That is sooo much worse than i initially thought. Jesus.
Автор останньої редакції: CHAO$$$; 4 листоп. 2021 о 13:13
watched only the spreadsheet of the second video
going espionage 11 for quarry and 9 mutation warrior is fine i guess if you want to pack arueshalae up with alot of additional feats

but the feat selection in that video is also strange, too much spend on saving throws, would probably replace some of the feats with snapshot or shatter defense line instead
Цитата допису Gregorovitch:
Цитата допису dwarner:
Both

You mean both Lann and Aru? Yeah, the attraction is obvious, the question of who to leave out less so. I just found Aru in the dungeon and I can get her now. Threw a hard save and am contemplating an experiment ditching Camelia for her as opposed to Seelah, Nenio or Daerun. But it's hard letting go of the comfort of Camelia's tankiness + extras.

Цитата допису dwarner:
I don't think your ideas are so hot.

My ideas? Nay Sir, this is about Nerd Commando's ideas in that video I linked.

Seems to me Aru needs to be really good in the damage output department to counter dropping a tank, that's why I'm fretting on how to build her to maximum effect. I get to give her two mythic abilities/feats now I think, which is why I'm agonising about how I want to build her now.

Speaking of here's an other suggested build that takes her into Mutation Warrior territory after about L12. Wouldn't mind some comments on that:

https://www.youtube.com/watch?v=HR2t-_gqtSk

If you got Aru at lvl 8, it's more than viable to go full mutation warrior from that point. That's what I'm doing on Core and it works very well, with both the dex mutation and the Fighter feats (weapon specialization and improved weapon focus + associated feats). It's a very bland build because she basically only shoots in combat, but she does that extremely well, being able to dispatch casters who are far away in one or two turns.
dwarner (Заблокований) 4 листоп. 2021 о 13:28 
Цитата допису CHAO$$$:
Цитата допису dwarner:
He's saying take the Snap Shots instead to get a lot of additional AoOs late (riding Bismuth optionally).
That is what i meant, snap shot featline (+ seize the moment).

Nevermind that though.
I just realized Arushalae doesnt even come with shatter defense so not only did he pick vital strike feats over snap shot feats, he picked vital strike feats over dazzling -> shatter defense.

That is sooo much worse than i initially thought. Jesus.

Yeah, don't multiclass characters that come with 8 levels in the first class. You'll just end up with bad versions of both.

She's not close to weak. I don't even know what people are doing. Here's Shatter at work:

https://steamcommunity.com/sharedfiles/filedetails/?id=2645903392

And yeah I'm very familiar with the power of group bonuses. She comes with a solid on already and you can add to it with Enforced Vigor (either with Stone Call or White Dragon Armor) without wrecking her development.
dwarner (Заблокований) 4 листоп. 2021 о 13:29 
Цитата допису Trolleur_Durden:
Цитата допису Gregorovitch:

You mean both Lann and Aru? Yeah, the attraction is obvious, the question of who to leave out less so. I just found Aru in the dungeon and I can get her now. Threw a hard save and am contemplating an experiment ditching Camelia for her as opposed to Seelah, Nenio or Daerun. But it's hard letting go of the comfort of Camelia's tankiness + extras.



My ideas? Nay Sir, this is about Nerd Commando's ideas in that video I linked.

Seems to me Aru needs to be really good in the damage output department to counter dropping a tank, that's why I'm fretting on how to build her to maximum effect. I get to give her two mythic abilities/feats now I think, which is why I'm agonising about how I want to build her now.

Speaking of here's an other suggested build that takes her into Mutation Warrior territory after about L12. Wouldn't mind some comments on that:

https://www.youtube.com/watch?v=HR2t-_gqtSk

If you got Aru at lvl 8, it's more than viable to go full mutation warrior from that point. That's what I'm doing on Core and it works very well, with both the dex mutation and the Fighter feats (weapon specialization and improved weapon focus + associated feats). It's a very bland build because she basically only shoots in combat, but she does that extremely well, being able to dispatch casters who are far away in one or two turns.

You guys find one class you like and try to force everything else into it.

Don't do that. Every class has their unique strengths, but you have to let them develop. You get a more enjoyable play experience (because you're learning new things) and your characters are more effective that way.
dwarner (Заблокований) 4 листоп. 2021 о 13:35 
Цитата допису Gregorovitch:
My Lann is Zen Archer 1/Druid 7 at the moment. His Druid spells are useful and his leopard companion is very useful. However I was looking at this example build from Nerd Commando (a straight no-munchkin 20 level Ranger build):

https://www.youtube.com/watch?v=h_MTEp54JJg

the main point of this is her Quarry (which I have also just found pair of gloves to buff conveniently near the shrine), she has a regular bonus increases for favoured enemies such as Magic Demons and the like, and her Instant Enemy spell which advertises +10 AB buffs by the end game PLUS (and this is the big one) transferring a portion of that attack bonus party-wide if I understand this correctly.

Interested in any comments on that build for her.

On top of that she has insane stats (she is effectively a 69 point buy I believe) and has ridiculous good skills. A Succubus and a half one might say. The fact she's as hot af has nothing, absolutely nothing to do with this you understand.

Whatever, I'm not sure it's worth swapping her out for Lann during the Drezen siege action. But I've got a feeling she might insinuate her way into my party later when her Quarry and this Instant Enemy stuff comes on line from L11. She also releases me from having to have Camelia in the party with her trickery and whatnot. I could theoretically swap her out for Camiliia I guess but Camelia is such a good tank++.

Jeez, sometimes it's really, really difficult to choose between companions in this game. I mean right now I simply can't decide between Daerun and Solsiel.

It really is. Only time I leave Aru home is when I'm building around a Skald and want as many melee as I can get.

Multiclassing Aru means you never get to Improved Quarry which is -4 (-6 with Gloves) FREE ACTION which is one of the best abilities in the game.
Aure and take Wendaug over Lann any day of the week Wendaug is better then Lann in every possible way from a build perspective.
Цитата допису dwarner:
https://steamcommunity.com/sharedfiles/filedetails/?id=2645903392

Yeah, good job Aru is on our side otherwise there's be 1000+ post threads complaining about her.

Your party looks identical to what mine would be if I put her in now bar the MC of course.

Цитата допису Trolleur_Durden:
If you got Aru at lvl 8, it's more than viable to go full mutation warrior from that point. That's what I'm doing on Core and it works very well, with both the dex mutation and the Fighter feats (weapon specialization and improved weapon focus + associated feats). It's a very bland build because she basically only shoots in combat, but she does that extremely well, being able to dispatch casters who are far away in one or two turns.

You think that's better in view of:

Цитата допису dwarner:
Multiclassing Aru means you never get to Improved Quarry which is -4 (-6 with Gloves) FREE ACTION which is one of the best abilities in the game.

which looks absolutely monstrous to me since as I understand it it's a party bonus?
Цитата допису Gregorovitch:

Jeez, sometimes it's really, really difficult to choose between companions in this game. I mean right now I simply can't decide between Daerun and Solsiel.

Surely you jest?
NerdCommando isn't that great at builds for a lot of rpgs really. I think people only know about him because there weren't a lot of videos for said RPGs and he was one of the few options they had.
Lann is a tool. The only reason I didn't feed him to Wenduag is that I have not finished a play through yet and don't need his ghost coming back to haunt me late game. If I find out he is never needed again, its curtains every play through.
< >
Показані коментарі 3145 із 82
На сторінку: 1530 50

Опубліковано: 4 листоп. 2021 о 7:54
Дописів: 82