Steam telepítése
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Fordítási probléma jelentése
So if you want to get Arcane trick 1 to work, you need at least 1 point to identify things in the first place. Or to benefit from UMD trick 1 or 2 you need to be able to at least use wands and/or 1 point in UMD to do so. Some wands will require higher UMD to use too.
Any tricks that have a save/DC mechanics, you probably want to train their respective skill as high as possible +item bonuses, so they work on or against bosses/high level enemies. A lot of the formulas work out to original save or DC check minus a certain penalty. In the end requiring about 40-60+ skill to be useful in all situations.
Persuasion 1 works like a charm. Perception 2 also works, and can be extremely powerful if you build your party around it.
Knowledge world 2 also seems to work
The Knowledge and Lore skills require you to be 'trained' (ie, have at least one rank in them) or you can't use them. Same goes for Trickery and UMD.
The rest of them don't require any ranks and will use your attribute bonuses along with any item/circumstance bonuses.