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I did Aldori Swordlord in Kingmaker, and it turned out nice, but not a lot of dueling swords in Wrath.
Dragon disciple is really good for bloodrager but basically only a 4 level dip for the strength bite and armor.
Hell knight seems awful, especially in a campaign of demons where paladins are a choice.
All of the prestige classes seem to have their niche and some just seem amazing dips for magic or martial(DD being one)... again except for hellknight.
stalwart defender is okay to add some ac, mystic theurge is good for a late game supporter
everything else is alot more niche or flat out bad
https://pathfinderwiki.com/wiki/Hellknight
The strength of Prestige classes is that they often allow you to progress some aspect of your base class while also picking up some extra abilities which are better than they look.
Swordlord is focused on a single weapon but it's a good one and many classes focus on one weapon. Shatter Confidence is especially good against things like Barb bosses who can't be flanked since it turns off their Lethal Stance. Adaptive Tactics, Crit Resistance, removing the AoO from standing up (as when you're healed from unconciousness), lessening the malus from Combat Expertise and Fighting Defensively. The list is long.
Regill's HK is much better than it looks since that AoE AC bonus is Morale so stacks with everything and Fearsomeness + Dazzling Display turns him into a Vavakia Vanguard (it's a skill check for him so there's no save or resistance agaisnt it).
Duelist Parry is likewise a unique effect available nowhere else that can prevent Nat 20's from hitting.
Dragon Disciple is best on a martial class since it lets you Dragonform without otherwise being able to cast it. The Dragon Bite is an additional PRIMARY attack.
Duellist: Works well with a fighter class or sword saint. It adds a lot of unique feats that are defensive in nature. Parries can take an attack from the enemy and give it to you. There is a buff to crane style. Plus it can double down on the swords saints int bonus to AC. I quite like the class. But it gives nothing to sneak attacks so I don't know why you would ever want to use it with a rouge. It assumes a light armoured high dex fighter but that's no problem.
Eldritch Knight: It uses full AB progression, so any half AB progression spell-caster that uses attack rolls to hit will be interested in this class. For example if you use rays for damage or focus on disabling your enemies before skewering them on your rapier.
Loremaster: You only want 1,3 or 5 levels. It allows you to select feats without prerequisites. So one level to get a feat that you can't otherwise get makes great sense. It uses half AB and requires a skill focus feat which I guess is a tax for such a comprehensive feat choice. Just try taking a level and look at the feat selection on offer.
Winter witch: I like the idea, but really needs one or two more cold spells. Fire has scorched ray and hellfire ray that you can build a character around. Something like that would be great for cold.
both eldrich knight and loremaster are good choices, well loremaster maybe a better one. for most wizards after level 9. Wizards do not get class feartures after level 9 if you can progress their spellcasting somehow its a boon, they are not that good on classes with features like witch or sorcerers.
The best way to use aldori anything is to get their regional background to use the weapon as magus. other than that its not a class. straight fighters are better.
Dragon disciple is great for fighter builds to get a 4 level splash and get a +4 str. combine that with a mutation archetype fighter for some ridiculous herculian str.
winter witch is very valid in this game as after level 6 you can choose an elemnt to ascent and ignore all damage reduction. I don't care if you are a deity with a winter which ascended element frost she ll get you. The main problem is that it only allows spell progression of witches or shamans who are no the best dps classes and you need to splash on a second class to qualify for it cause stigmatised witches get no patron and you need a patron. so a splash on crossblooded sorcerer is necessary. the good thing is though that your curses progress as well so not bad.
Mystic theurge rocked on kingmaker most my characters wher mystic theurge, 2 on one you get all the buffs in one char.... but its not so good here, cause most mythic paths already give you a second spellbook. either arcane or divine so..... meh. and if you go legend you are better off going stg like wizard 20 hellknight signifier 10 eldrich knight 10... to get your caster level to 40 and forget there is spell resistance in the game. a 1 level student of war splash in a wizard will problaby work the same way as 1 level monk splash works for sorcerer.
I go duelist on tank builds like sword saint 10 duelist 10, maybe now sword saint 9 student of war 1 duelist 10 to add my inteligence modifier to my ac 3 times. It used to stuck in kingmaker not tested it here.
MC Arcane Tricksters also get Ambrosial Attire of Arcane Anhilation: +4 to attack for rays, +1 damage dice for elemental and force spells, and +4 to spell penetration. There are several other items that give bonuses for sneak attacks and touch attacks.
4 level of Dragon Disciple is perfect for any kind of gist (melee with casting)
1 Level of Loremaster is really good as well
Stalward defender can be good for tank dip
Aldori swordlord can be a good dip for certain build if you don't have to play the first 5 levels as a useless character
Winter witch look interesting tbh but i never really try it
Hellknight isn't that bad cause you know, smite chaos stack with smite evil, for whatever reason
The rest suck imo, especially that Assassin class, i always lol when i saw it
This lets arcane casters use heavy armor with little to no arcane spell falure. My Lich was 17 sorc/3 signifier and with buffs and miythril armor I went for maybe an off tank to Main Tank even though I had my Skelly be the Main Tank.