Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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dwarner (Banned) Oct 20, 2021 @ 5:49pm
Fight Breakdown: Market Square Nabasu on Core
This may be the hardest fight in the game on Core difficulty prior to Maugla or Garg Cave. If you're sloppy it can get you killed and it's not easy at this point in the game to avoid a steep Resto scroll bill in any case.

There is a free Death Ward scroll available before the fight if you play your cards right and here's the perfect place to use it:

https://steamcommunity.com/sharedfiles/filedetails/?id=2633074449

Wolj gets the Ward and since he has Mirror Image and if Seelah gets hit she has a better chance of making the save. Working perfectly so far. He'll pulse the gaze again soon if he lives that long. The goal is preventing that.

https://steamcommunity.com/sharedfiles/filedetails/?id=2633073861

The key moment of the fight. That's the spell that that can get you killed with a couple bad rolls. 27DC on Core I think. If you're going to play Lann straight ZA he's the place to put all your buffs since he gets a million attacks and since he gets WIS to AB Enlarge only has half the malus. I also turn of the Point Blank toggle to take advantage of his superior range and avoid burning full attacks on moves.

https://steamcommunity.com/sharedfiles/filedetails/?id=2633075216

Likewise you've got the time after the Defense to get your buffs up here so hold nothing back. With Reduce and Vitals Wolj can be a damage machine and don't forget the Eagle's Splendor on Seelah.

https://steamcommunity.com/sharedfiles/filedetails/?id=2633075799

Also easy to miss Daeran's Glitterdust that he gets from his Aasimar Heritage and that it bypasses SR. Good the whole game but especially early when fighting foes with 20SR.
Last edited by dwarner; Oct 20, 2021 @ 5:51pm
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Necro. But seriously what were the devs thinking? This fight is so difficult as to be unfair.

I'm playing on core difficulty. Fairly experienced with the game about 300hrs.

So you do get a warning that there's a difficult fight approaching when the creepy music kicks in. Even if you pre buff there's no real way of winning this fight the first time.

It requires pre knowledge of what awaits and spamming things like Death Ward if you have it. I don't like cheesing my way through an encounter. The second time I attempted this fight the Nebasu level drained my MC with 4 negative levels and killed him on the First Turn of battle. Then paralyzed all my other party members for 1 minute on the second turn. Battle over.

Considering I'd just easily won the Defenders Heart battle with all my characters at full health and not even needing to rest to replenish party members spells I'd consider this battle with the Nabasu to be far too much of a difficulty spike.

Maybe I got a bit unlucky as my party are all level 4 and almost level 5 so perhaps you're meant to be level 5 when taking on this fight?
Vertigo Jan 10 @ 11:46am 
I did it recently on core. Here was my cheese:

Turn based mode.
Death Ward for the person that has to get close and hit
Cast entanglement beyond where it drops in
Cast several grease spells along the way.
Set the rest of the party further back.

Use a pet to bait the fight.
If possible, have summons to help flank.
Ghouls will get slowed by entangle (and some will fall on grease pools).
Pull Nabasu further up the street and engage.
Have someone offtank or snipe the ghouls as they get close.

It took a few tries, but my party pulled it off.
anaris Jan 10 @ 2:00pm 
it's pathfinder, you're playing rocket tag, just alpha strike it before it can get more than a couple of levels out of your melees
ember + sleep + coup de grace. it's that easy. but also, this is serious necro of thread that never got any traction in the first place because the fight is actually easy.
Razer Jan 10 @ 5:42pm 
You can call it Metafinder: Wrath of the Cheesers.
Vertigo Jan 10 @ 5:51pm 
Originally posted by Razer:
You can call it Metafinder: Wrath of the Cheesers.

I imagine the majority of Unfair is just one long chain of exploiting game mechanics.

Besides, they call this game mathfinder because of all the number crunching you can do with the game. Owlcat has no problem putting buffs and templates on things that would normally never have them, so turnabout is fair play.

Even without playing meta, grease and trip can carry most encounters. You can grease Zach in Lost Chapel before his fight, so the game is a mass of tricks.
mk11 Jan 11 @ 1:56am 
This is the entirely optional fight for doing something stupid.

It is the equivalent of the campsite and wisp in Kingmaker.
Originally posted by pete3great:
ember + sleep + coup de grace. it's that easy. but also, this is serious necro of thread that never got any traction in the first place because the fight is actually easy.

Thanks for contributing to this discussion. Despite your evident disdain. Good of you.

The fight is easy if you're level 5. And you pre-buff like crazy with the foreknowledge of exactly what you need to counter the Nabasu. Death Ward. Remove Paralysis etc. That's cheesing it.

Your suggestion of using Ember specifically and relying on Sleep Hex (which you can only use once in 24hrs against the same target) against a relatively high Will Power enemy suggests you cheesed it too or got lucky with dice rolls.
Last edited by lynchie72; Jan 11 @ 4:14am
Originally posted by lynchie72:
Thanks for contributing to this discussion. Despite your evident disdain. Good of you.

The fight is easy if you're level 5. And you pre-buff like crazy with the foreknowledge of exactly what you need to counter the Nabasu. Death Ward. Remove Paralysis etc. That's cheesing it.

Your suggestion of using Ember specifically and relying on Sleep Hex (which you can only use once in 24hrs against the same target) against a relatively high Will Power enemy suggests you cheesed it too or got lucky with dice rolls.

Being bad at the game doesn't mean the game is bad.
Vertigo Jan 11 @ 6:42am 
Originally posted by pete3great:
Being bad at the game doesn't mean the game is bad.

I would agree with your statement if we were talking about dice rolls (or many of the other times that people are complaining about trite things). Saying that when someone is talking about a more challenging fight (on a harder mode) that requires knowledge of characters and mechanics they might not be using (since this game has a breadth of classes and abilities) just comes off as gatekeepy. This game has a lot of stuff to keep track of, so missing something doesn't mean they suck at the game. I rarely use witches even though I learned to appreciate what they can do.

This is why nerd culture has so many negative stereotypes.
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Date Posted: Oct 20, 2021 @ 5:49pm
Posts: 10