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https://www.youtube.com/watch?v=D5xBKUv0vf8
Note that the biggest difference between the arcanist and the sorcerer is that arcanists are not spontaneous casters, meaning they have to memorize their spells like wizards do. If you're used to playing a sorcerer and casting spells on the fly, this might be a huge difference for you.
Does that answer your question? If not, please try to explain again.
His may be better he talks more about a simple explanation of the class.
Seriously it boils down to if you want a pure sorc. Or a wizard that can flavor their spells. The main benefit to picking a sorc is the bloodline traits and the spontaneous casting.
For The arc. It’s the arcane pool is nice and the fact you can still memorize spells but I don’t like magic classes so I can’t say much.
Their low-level slots can mostly serve to fuel their high-level spells.
If you want a pure and highly specialized "blaster caster" , dishing out elemental spells in machine gun speed, though, a Sorcerer may be closer to your liking:
Arcanists learn from scrolls , provide spell selection, and quality,
while Sorcerers stand for sheer streamlined quantity, and additionally have a bloddline to boot .
The spoiler here of course is the Exploiter Wizard archetype; unless Owlcat is homebrewing balance changes it’s pretty much straight up superior to the base Arcanist.
The different balance of a CRPG, with more combat encounters per rest, in quick succession, and signiificantly less different utility spells required, generally tips slightly in favor of the Sorceror.
It is completely true that you likely have a large amount of unused level 1 and 2 spell slots.
More interesting, however, are levels 3-6, with most of the defining buffs, like Haste or e.g. Stoneskin, Apart from , for the elemental department, rays or Fireball, among others.
Kingmaker had, as 2/3 casters, Linzi, Jubilost, and Regongar, who all, as designated party-buffers, could take alot of the burden from the primary caster. (In our case: We. ;) )
WotR has a Scoundrel, who probably(?) is more into self-buffing, and not a spontaneous caster. Apart from either a Scroll Savant or a Witch, when you are into bringing two full arcane casters, and do not mind a slight loss in efficiency over the aforementioned.
And, finally: Sorceror uses Charisma over Intelligence. - Makes not only for a far better face, yet a worse skill monkey.
It is also one of probably two go-to proficiencies if you intend going Lich; - with the major benefit of merging spellbooks (gaining DC levels in the progress) over the alternative, being Oracle.
You wanna be a White Mage... you know it.. deep inside your heart
https://www.d20pfsrd.com/classes/hybrid-classes/arcanist/
Certain arcane exploits will help in nuking, particularly "Potent." It's the one that raises your spell's effective level (until you hit the level cap for the spell of course). Once you've transitioned into late game it can help you overcome spell resistance by raising the DC of your spells by 2.
It's the best way to nuke as of now because some of the meta-magic stuff is not working in the current beta.
thx that answers my second question very well.
i think my original question was more like what exactly the difference between those 2 or 3 is. so far i understand it like this:
wizard has the most spells, sorc has less spells but can use them more often and arcanist is between those 2. plus arcanist get arcane exploits which make his spells a lot stronger.
so it looks like he is superior to the other 2
Compared to Wizard and Sorcerer, Arcanists do get their best aspects of their spell casting but they also get their worst.