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so i rather recommend them to go with witch and dd for the early ac ramp and easy access to mage armor to at least survive close combat in early to midgame
And i was not rly looking for a build for unfair, but its a bit sad that quarterstaff master is only a niche class here.
This type of monk was already a powerhouse in Kingmaker with less tools available, its really not the "rp focused" bad build you make it to be.
All in all the extra few dmg dices from quartermaster monk are fluff, the bulk of your dmg come from the sheer amount of attack you do combined with power attack and now mythic power attack.
with archmage armor he will have enough ac, but without knowing if the guy wants to drink potions all the time or not i rather give people a buildin mage armor spell
and considering that you linked to a unfair building guide for kingmaker from ineffect and his unfair building guide for wotr has at the current moment no quarterstaff master focused build, i would consider that subclass more rp focused which is fine not everybody plays on unfair
Ashmaker is little bit better than that but it is still a terrible martial weapon for a +4.
Both staffs here are not end game worthy for a melee damage class.
Like literally check any +4-5 Greataxe-Greatsword in the game. That's what you call an endgame weapon.
And i hate this i really do. I hate the fact that Owlcat did not bring any decent melee end game Quarterstaffs with this game. But there is no point in lying to ourselves here it is what it is.
Edit: Yeah apperantly Ruin isn't that bad, i remember it as a sonic damage for some reason apperantly it was force wich is not terrible, yeah my bad. But still could be better.
Again the best weapon in the game by a mile is Finnean and its a quarterstaff if you want.
Also does Finnean get tags like Cold Iron or Adamantine as Quarterstaff ? It shows in the small text but doesn't say in the large text for some reason when he is a Quarterstaff.
It's alright if you're just intentionally trying to one shot everything. I have a build for that with vulpine pounce from stealth that just wrecks about everything. It rarely misses or fails to kill everything in one shot.
That said though, it's feat intensive and not necessary. You can kill almost anything in a round or 2 solo melee, let alone with a six person party. And that's with double stats on unfair and extra mobs and abilities.
Still suggesting just going Sohei with fauchard. Max crit range, reach weapon. Its basically a stick but it wont suck balls.
Besides monk levels after 11 are really really questionable.
You lose style strike and stunning fist by not running unarmed if i remember correctly which are 2 actually useful features. Just that with quarterstaff you get literally nothing in return except a really crappy flavour weapon.
As far as crits go it does enough damage w/o for even the most difficult enemies. It's just redundant after that to have more. Sure crits are nice at level 5 or something. Later levels it doesn't matter as much. Besides I do plan on running as a trickster which would give it 14 or 15 to 20 X4 or X5. More than enough.