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a lot of them in the game are just "boosters" for magic users, the dmg is half as much as on most 2H weapons, so kinda would not go fighter with a quarterstaff, unless RP purposes -
https://pathfinderwrathoftherighteous.wiki.fextralife.com/Quarterstaves
Maybe some dips in 2handed fighter too or vivisectonist? Dunno what rly fits in there. Im not so good in making builds by myself^^
Maybe some dips in mutationwarrior too for the mutagen.
Will edit my 1. post.
@Link
Well there are atleast 1 rly fine +4 staff with helps with melee dmg and that 1 +5 Ruin staff which is also not too shabby.
Also the quarterstaffmaster class will enhance the staff dmg too.
Next id fill the remaining 2 lvls with the fluff you like 12 monk/8 fighter, 11 monk/9 fighter or 11 monk/7 fighter/2 paladin (combination not nearly as strong as it would with a scaled fist monk but its an option that help a bit with saves)
Hm im confused. Do you want to say that an unarmed monk would top the dmg of a quarterstaff mastermonk? I read a lot in different forums and all people said unarmed dmg would not be very nice in pathfinder 2. Do you disagree with that?
I'm saying a quarterstaff monk wont have as many point in charisma as you would give a scaled fist monk so the divine grace bonus from a lvl 2 paladin dip wouldnt be as great but still wanted to present the option.
You can check the staff monkster build from Kingmaker for inspiration, I had an amazing run with a build based off it. (Its with the scaled fist monk so maybe ditch the paladin part if you stick with quarterstaff monk and choose what you prefer between the extra 1d6 in size dmg you get from 12 lvl in monk or the extra +1/+1 youd get from the 2nd weapon training of lvl 9 fighter.)
https://www.neoseeker.com/pathfinder-kingmaker/builds/Main_Character#Staff_Monkster
If you want a "polearm" kind of monk i would recommend sohei with fauchard (not 100% what fauchard is actually typed as - its 1 of the sohei options). Basically better than Quarterstaff monk in every way that matters. Get 11 levels for greater flurry with fauchard.
Monks in general just lose features when not using unarmed which is a pretty unfortunate issue with the monk class and unarmed being fairly weak by default.
Sohei is the least crappy monk alternative aside from Sensei who is more of a bard than a monk for all intents and purposes. (The extremely powerful Sai that you can get in chapter 4 is also better on characters that use monk only as dip.)
But yea.. with monk you pretty much go unarmed or just lose a ton of features and then sohei/sensei are the only monks that get something to make up for what they lose.
1 quarterstaffmaster (wis to ac)
1 witch (5 more ac)
3 quarterstaffmaster (additional quarterstaff dmg)
4 dragon disciple (3 ac, 4 str and mage armor)
8 quarterstaffmaster (additional quarterstaff dmg)
3 mutation warrior (2 more feats and mutagen)
Just tested it, sadly witch does not count for dragon disciple. Maybe we must pick something else to unluck dragon disciple.
edit: oh yeah must be stigmatized witch subclass
Hm, is there a way to specialize on one +fighting skill+ which can later aoe disarm enemys or atleast let you improved disarm 1 enemy without using the disarm style?
I cannot decide which attackskill would be the best for the quarterstaffmaster.
And why do you said +5 ac as a witch? I count 3. One of the pet and 2 from iceflower?
Do you only pick the cornugan smash and nothing like vital strike+improved stuff? Or cleave+improvements?
Im a bit confused which to pick and where are synergys into the styles.
And can we even improve the passive trip to our attacks (5lvl of quarterstaffmaster) with the later talents like improved trip, legendary trips e.g. or does that only count for the other trip ability?
abd i would recommend the cleave line considering you getting extra attacks with quarterstaff and using vitalstrike outside of charging would be a waste
And why is vitalstrike outside of charing a waste? I rly love it at my current mutationonlywarrior very much.