Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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talino7 Oct 6, 2021 @ 9:36pm
Best spells against demons
Which spells are the most effective against demons?
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アンジェル Oct 6, 2021 @ 10:02pm 
Originally posted by talino7:
Which spells are the most effective against demons?

Depends on the demon and what buffs they are using. In general demons have

Immunity to electricity and poison
Resistance to acid 10, cold 10, and fire 10

Best to meet them with holy and good alignment stuff. Some law spells might do wonder as well. Ergo: divine spells.
Atrax Oct 6, 2021 @ 10:06pm 
Originally posted by talino7:
Which spells are the most effective against demons?
anything that ignores SR AND does awful stuff to them even if they succeed on saves. demons generally speaking have spell resist and high saves so stuff like grease (if they can be knocked prone, as grease rerolls the save every round), sirocco (since it applies fatigued/exhausted even if they save) etc.
Last edited by Atrax; Oct 6, 2021 @ 10:07pm
Angel Path exclusive spells.`
Frostfeather (Banned) Oct 6, 2021 @ 10:10pm 
Yeah Angel spells, especially merged with Cleric or Oracle. Bolt of Justice and Storm of Justice are pretty crazy.
wendigo211 Oct 6, 2021 @ 10:51pm 
Whatever element you picked Ascendant Element for. Without that (and not counting Negative, Divine and Unholy) probably Fire. You have a pretty good selection of spells, including rays (that target touch AC instead of saves and you can sneak attack with them).
Winger Oct 6, 2021 @ 11:01pm 
Dismissal and Banishment are often overlooked but they are not just for summons, they're for outsiders. Meaning they instantly kill demons if you beat their resists and saves with those spells.
Edstyles Oct 6, 2021 @ 11:04pm 
Ember with fire spells doing pretty good .
Mauman Oct 6, 2021 @ 11:34pm 
Force spells are good too.

I've got a brown fur transmuter that uses almost nothing but variously metamagiked battering blasts.
Originally posted by wendigo211:
Whatever element you picked Ascendant Element for. Without that (and not counting Negative, Divine and Unholy) probably Fire. You have a pretty good selection of spells, including rays (that target touch AC instead of saves and you can sneak attack with them).

*this

Ember with ascending fire/electrity (electricity because she wore a unique gauntles which granted electricity spells to spontaneous casters) has killed so many demons.
Scorching ray first, then Scorching Ray maximized/empowered, Hellfire ray, Fire Snake, Chain Lightning.

I also picked "sorcerer reflex" (something like that, a Mythic feat) that grants two casts on the first round: hellfire ray plus scorching ray and I always killed somebody.

Originally posted by Winger:
Dismissal and Banishment are often overlooked but they are not just for summons, they're for outsiders. Meaning they instantly kill demons if you beat their resists and saves with those spells.

Yeah: IF you beat their saving throws. And that sucks because they always succede (at least on core difficulty settings).
I had a DC 33 and they had +50 on saving throws. Not fair.
On Solasta (god bless 5e) I liked banish elementals (even if it was bugged); in WotR I don't even try - I don't even prepare the spell.
AnemoneMeer Oct 7, 2021 @ 12:03am 
Depends on the demon, but as a general set of rules vs demons.

Sonic is king and earth/stone is queen. Sonic spells, while rare, often have nasty rider effects that demons are not immune to, and they lack any inherent resistance to sonic damage. Sound burst can stun multiple demons in one cast, and there are VERY powerful sonic spells that completely disregard SR. Likewise, most demons have relatively standard movement and thus fall prey to spells that create difficult terrain, and most terrain manipulating spells disregard spell resistance. Prone demons are dead demons, your sword just hasn't caught up with them yet.

Demons pretty reliably get destroyed by *anything* that can zone them out of melee. With a single exception, demons are pretty universally melee beatdowns. Abyssal Huntresses have bows, but Demons generally do not prepare offensive spells (One VERY annoying exception being Prophets of Baphomet). As such, your tactic should often be to control space. Tools like Create Pit and Entangle (Aka, earth spells) absolutely mess them up as they slowly waddle up to your firing squad.

Demons lack resistance to being tripped, feared and generally controlled. Even simple martial tools like Dazzling Display can ruin their day if applied properly. Animal companions can take them to the mat pretty easily as some (Get a leopard) have trip on hit, while others (No, seriously, leopard stronk) have pounce, allowing them to full attack off a charge. Prone demons can't spam attacks. Prone demons take hits standing up. Prone demons are dead demons.
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Date Posted: Oct 6, 2021 @ 9:36pm
Posts: 10