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This is probably the biggest reason I don't like Pathfinder. 5e is so much better.
There are ways to customize the difficulty of the game, so perhaps changing that would make it more enjoyable without just wanting the devs to change it to your liking and potentially ruin it for others who like it the way it is.
The complaint is valid but it comes down to the game being faithful to the original Pathfinder and that just happens to have a ton of buffs.
Also having a metric ♥♥♥♥♥♥♥ of tools is part of this game's unique appeal in a world where every game gives you less and less tools because at some point game designers decided that making people use more than 4 buttons is too much to ask from the average muppet.
Maybe this game just isnt for you. Lots of dumbed down experiences available for you.
You don't need to use all buffs all the time, just the right ones.
Even in the middle 80s d&d was more complicated than what OP and others seems to want. But there already is a game for people who prefer simplicity, it involves paper, a rock, and a pair of scissors.
Not true 2nd edition while it could be complex it was also quite forgiving.. Its why its still loved to this day.. its was also very easy to understand.
2e was the last D&D edition I played on the TT. I was in grade school. I'm in my forties now.
I haven't played D&D or any TT rpg since, and now that I'm getting back into crpg's (last one I truly loved was Ultima 7) I have found 5e to be the best new edition.
I tried Pathfinder: Kingmaker and Pillars of Eternity. I didn't find PK to be complex as much as it just felt bloated. There's too many useless feats, too much of it is tied up in 'trees' that you need to take just to get something you want, and many of them have so little impact that they're a waste other than being a stepping stone to something else. And there are far too many 'traps' - ways in which you can unintentionally gimp your character by taking the wrong feat or set of feats or multiclassing wrong.
In 5e there are fewer feats, but they're much more impactful to your character and it's difficult to actually break your character and make it useless later on. The absence of these 'traps' is one of the biggest reasons I prefer 5e over 3.5/Pathfinder.
And finally, PK is heavily dependent upon pre-buffing before every fight. It's necessary. Because every encounter is tuned so that you need to. But not every class can buff, so if you didn't build a party to stack ridiculous levels of buffs on everyone, you tend to fall behind or can't progress. In Baldur's Gate 3/5e this isn't totally necessary. There ARE buffs of course, but I found that I can play non-buff classes just fine and still progress using other abilities. It's not strictly dependent upon buffs, and I like that, because I feel that buffs/enchantments are just one playstyle and shouldn't be mandatory as it feels really limiting and railroading.
Overall, I feel 5e is the superior rpg system mechanically, offering lots of meaningful choices without getting bogged down in minutiae and bloat, and without constant dead ends in your build path.
Some people love the labyrinth that is character progression in games like Patfinder - and Path of Exile - to them, that IS the game itself. They care less about the story elements, the characters, the immersive elements of the world, and so forth - and more about just spending hours with a calculator trying to see how high they can get some arbitrary number like Damage Per Round as high as they possibly can. And that's what games like this are for. There are all types of games out there, and some appeal to the obsessive bean counters and others do not
I just wish I had known all that before I spent money on the PK extended edition. I hated it. Every minute of it. I'll never play another Pathfinder game as long as I live as I have exponentially more fun in 5e games like BG3. I would almost play Solasta too, but it's production value is so low it looks like a kids project compared to BG3.
As far as I'm concerned, BG3 is the greatest CRPG since Ultima 7.
BG3 is DoS reskin to me, i hated DoS, Solasta is an amazing proper take on 5ed to me.
Some of kingmaker i loved but other aspects just pulled my immersion away every time i got into it, its been a few years i should try pathfinder now as it is probably a better product than release..
That's for certain, but your immersion breaking moments are still there.
Also, for a guy who will "never play another pathfinder game as long as I live", you sure do spend A LOT of time on the PF:WotR forums.
Sure, 5th is the most popular, but that's because it's so stripped down that anyone can play it. Which is fine. But a lot of people prefer the depth of options, and actually like the ivory tower game design. People who take the time to learn the system are rewarded. While in 4e and 5e, (and 2e PF) everyone is roughly the same, regardless of how much you know and tweak your character, the guy who shows up never having opened his book and has the other players tell him which dice to roll (and picks his "options" by how cool the names are) isn't going to be much worse off.