Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Kshahdoo Sep 14, 2021 @ 2:42pm
Not all generals are the same
So my 7 lvl army attacked enemies 6th lvl army. Usually such battles are pretty easy, but this time the enemy's army had a general - Glabrezu. So this bastard just destroyed my army with his spells. His army could be a 1st lvl one, and he would destroy me anyway. I love this balance.
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Showing 1-15 of 31 comments
amills1 Sep 14, 2021 @ 2:52pm 
I find the cure wounds spell can heavily counter this. If the enemy damages one of your units, cast it on the unit to restore them. I found one enemy hero who kept throwing fire bolts at my archers so I kept healing them up. At the end of the fight I hadn't lost a single unit.
Edmund Greyfox Sep 14, 2021 @ 2:52pm 
Unfortunately spell caster generals > any other kind of general. Wish i had known that before i spent the money to recruit the two I've been using.
Sid Icarus Sep 14, 2021 @ 2:55pm 
Yup, that's the same army that forced me to leave and come back later lol. He always opened up with nuking my clerics, so I needed to get a big enough pile of clerics to soak up the hit first. Cured them, then nuked him right back.
Marcos_DS Sep 14, 2021 @ 3:00pm 
Basically you first split off any troops the enemy can one-shot with his spells, and otherwise counter his spellcasting with cure spells (just 2 energy and usually stronger than attack spells).

But yes, spellcasters are tough (same for own spellcasters, you can roll up the map with a good wizard very early)
Gregorovitch Sep 14, 2021 @ 3:00pm 
Originally posted by Edmund Greyfox:
Unfortunately spell caster generals > any other kind of general. Wish i had known that before i spent the money to recruit the two I've been using.

Yeah I can see that, I'm just starting out with armies. How can you tell which generals can cast healing spells?
Marcos_DS Sep 14, 2021 @ 3:02pm 
Originally posted by Gregorovitch:
Originally posted by Edmund Greyfox:
Unfortunately spell caster generals > any other kind of general. Wish i had known that before i spent the money to recruit the two I've been using.

Yeah I can see that, I'm just starting out with armies. How can you tell which generals can cast healing spells?

I cannot say whether thats true in general, but both my wizard (fireball icon) and my archer (bow icon) general was able to select/get cure spell at lvl-up
Kshahdoo Sep 14, 2021 @ 5:09pm 
Originally posted by amills1:
I find the cure wounds spell can heavily counter this. If the enemy damages one of your units, cast it on the unit to restore them. I found one enemy hero who kept throwing fire bolts at my archers so I kept healing them up. At the end of the fight I hadn't lost a single unit.

I still don't have this spell, what level you get it on?
Blue Sep 14, 2021 @ 5:44pm 
Originally posted by Kshahdoo:
Originally posted by amills1:
I find the cure wounds spell can heavily counter this. If the enemy damages one of your units, cast it on the unit to restore them. I found one enemy hero who kept throwing fire bolts at my archers so I kept healing them up. At the end of the fight I hadn't lost a single unit.

I still don't have this spell, what level you get it on?
Most casters get it early on, there's an elf ranged general that starts with it too.
There is no Mango Sep 14, 2021 @ 9:35pm 
The balance of crusades battle is just bad.

I had a 260 archer stack that gets systematically 1 shot by the lightning strike of an enemy general.
Really not fun.

Just luck that I managed to end the battle with them still alive in the end.
Last edited by There is no Mango; Sep 14, 2021 @ 9:38pm
DarkFenix Sep 14, 2021 @ 9:37pm 
There's a female elf archer general who starts with maneuver mastery and flare. She guaranteed gets cure wounds at level 2.
Gregor Eisenhorn Sep 14, 2021 @ 9:44pm 
The best general in the game is the monk looking dude with blue hair and mustache and a red/orange robe. He gets scorching ray, heals, and regiment size increase and 95 energy very early in the game.
DCRWrites Sep 15, 2021 @ 12:31am 
Originally posted by Gregor Eisenhorn:
The best general in the game is the monk looking dude with blue hair and mustache and a red/orange robe. He gets scorching ray, heals, and regiment size increase and 95 energy very early in the game.

I have a bunch of other generals but he's the only one that's much if any good. Right I have him with six units, heals, haste, and scorching ray. He and my 400 marksman stack just murder things.
Astral Projection Sep 15, 2021 @ 1:40am 
Originally posted by Gregor Eisenhorn:
The best general in the game is the monk looking dude with blue hair and mustache and a red/orange robe. He gets scorching ray, heals, and regiment size increase and 95 energy very early in the game.

Hah yeah I got him by accident. Read a spoiler that nuker/healer generals are best. He happened to be the first recruitable one.

His army killed 90% of the map. All my other generals could barely level up.
Quacksalber Sep 15, 2021 @ 1:46am 
I have the old guy mage and the cat. The cat is decent enough, but his traps seem to do nothing - making most of his skills useless.
Originally posted by amills1:
I find the cure wounds spell can heavily counter this. If the enemy damages one of your units, cast it on the unit to restore them. I found one enemy hero who kept throwing fire bolts at my archers so I kept healing them up. At the end of the fight I hadn't lost a single unit.

Same.

Enemy commander blasted 118 of my marksmen with one spell. I cured them back with one spell.

It doesn't excuse the horrid way in which spells are OP but at least it helps you get by without losing your army.
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Date Posted: Sep 14, 2021 @ 2:42pm
Posts: 31