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there are several sets of daggers, most of them working off each other or strongly utalizing both.
Kukri's are almost the same but better critical, far less common.
Really just depends on the difficulty and party composition. Currently it has some really radical difficulty spikes. Table top there are plenty of single hand dagger builds I could think of, but I doubt you will find too much support.
Considering it, but the idea of a bit of magic with dagger fighting is interesting too.
I'm aware this is sub-optimal, I'm worried whether it will be so suboptimal that it's not fun to play.
Thanks, you can get to where arcane pool triggers multiple enchantments in one go then?
Cool.
It is tempting... being able to give the whole party 24-hour Haste on one spellcast in Mask of the Betrayer was nice.
Wait, enduring spells applies to weapon enchantment? Do you know for sure?
Sword saint infusing the power of the ocean into my trident.