Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Stechhelm 2021 年 9 月 14 日 上午 9:24
Whats the point of playing a Dhampir?
Its annoying. I expected Jahethal abilitys but got a castrated version of an undead with only the disadvatages and almost no benefits at all.
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Soft Lockpick 2021 年 9 月 14 日 下午 6:14 
I suppose you could start up some negative energy tactics sooner with certain builds and team mates. It makes your evil clerics more capable of spontaneously keeping your PC going?

It's an ability I think you could build around a little at least. Not that it's ideal.
hermetic_magi 2021 年 9 月 14 日 下午 6:18 
引用自 Hideka Valheim
There is no point in playing Dhampir other than roleplay. they are probably the worst race in the entire game, despite the fact that they should be one of the far better races. Nothing they have actually does anything for them.

Their one racial specialty class, cruoromancer is so far beyond bad, that its pathetic. Its like a half baked idea that they gave up on. Its literally worse than every other wizard archetype at being a necromancer. Its so bad that Sorcerers make better necromancers. MAGI EVEN MAKE BETTER NECROMANCERS. ***CLERICS EVEN MAKE BETTER NECROMANCERS***

Biggest problems

1. Commanding infusion Functions IDENTICAL to Augmented Summons, but doesnt stack, and doesnt qualify for Superior Summons. Until you're full swing On litch, your summons wont be worth ♥♥♥♥ all.
2. Focused Infusion Blows ass. +1 Caster DC, for anywhere from 1/2 to 1/10th your life per cast is absurd. This should be changed to +1 Caster DC for ALL Spells for 10 Minutes/Level for Level x 2~4 Life as a one time cost.
3. Sickening Infusion is even worse as 90% of the things in this game are immune to sickening anyways.
4. None of your clerics, or available party members that can effectively multi class into cleric, are 'evil' alignment, making it impossible for them to effectively support you, and forcing you to waste a feat so that channeling doesnt kill you.

Changes i'd make.

1. Add a Racial - Deathborne: +1 to Caster level and DC for Necromancy spells OR Hypnotic: Add +1DC and Caster Level to all Enchantment spells
2. Cruormancer - Change DC increase on focused infusion from +1 per spell, to +1 for all spells for x minutes per level.
3. Cruormancer - Commanding Infusion: Have the Feature ALSO include Superior Summoning Feat effects at level 8, and allow both to stack with the Acutal feats for Augmented/Superior Summons.
5. Add Cruormancer 'unique' spells, at level 5, 8, 11, 14, 17, and 20 that fall in line with the abilities a greater vampire would have at those levels (Bat/rat/wolf summons, Gaseous form, Swarm form, Dominate, Change shape, etc), and give them "Vampire Slots" within their spell book for setting these, similar to how favorite school slots operate.

You're on drugs. Your changes would completely overpower the race. 1/10 would not recommend.
Imp0815 2021 年 9 月 16 日 下午 12:25 
The fact that ASCENDANT SUMMONS does not work for Create Undead sucks major ass.
Hunter Este 2021 年 9 月 16 日 下午 12:30 
It's so all the "le edgy" redditors have a race they can feel represented by :)
Lightning 2021 年 9 月 16 日 下午 12:31 
Immune to stat deductions and level drains is pretty nice but yeah easy counterable later on at level 10-15ish, i just made my lich playthrough a dampir just for rp mostly like others have said and you can also get your healers the perk so that the healing won't hurt the undead
Balekai 2021 年 9 月 16 日 下午 12:41 
引用自 Imp0815
The fact that ASCENDANT SUMMONS does not work for Create Undead sucks major ass.

Yeah but again though, this is the rules and intentional.

Augment Summon, Superior Summoning, Extra Summons from Abyss Bloodline etc. Only effect "summons." Things summoned to your side from other worlds/planes of existence.

Undead are not summons. They're dead bodies or body parts raised/animate/created from the dead or put together like a construct magically. So even in tabletop animate dead etc. does not get bonuses from summoning feats.

Which makes the Cruoromancer unique in this regard by giving undead similar buffs.

I or someone else would have to test out whether item bonuses to "summons" effect undead in this game, but its harder to do because i'm not sure if bonuses to your summons show up in Toy Box party viewer. Which with Bag of Tricks for Kingmaker, I could see all bonuses from a third party feats,buffs and items to see what was effecting my summons (you can't inspect allied summons with in-game method in both games).

So pro tip to anything who uses animate dead and create dead exclusively and no summon spells:

DO NOT TAKE AUGMENT SUMMON FEAT LINE BECAUSE IT DOES NOTHING FOR UNDEAD! Good luck everyone! :)
Lightning 2021 年 9 月 16 日 下午 12:45 
Yeah they should really add an option to empower the undead summoning somehow then
Tourak 2021 年 9 月 16 日 下午 12:45 
引用自 T.W. Hamill
One thing i will say that i really disliked in D&D settings was the sudden prevalance of really rare races or races that didnt belong in certain settings after 3.0 came around.

Like.. Tieflings (And later, Aasimar, who were released in a later supplement) were a great addition... for Planescape. Same with Githzerai.

But then in 3.0 and the setting revamps that came with it, there were all of a sudden Tieflings and Aasimar (sp?) everywhere in all the offical settings and it was just like... WTFM8.

I cant even look at the character roster for BG3 without wanting to throw up in my mouth a little at how its literally just snowflake improbable characters one after the other almost half of which have no place in the Realms at all.

That's a 4e/Pf thing, not 3.0/3.5e thing. 3e only had the regular basic race from 2e + Half-Orc. Tiefling were in another book and I don't recall hearing of Aasimar before 4e/Pf. They did have template I think in either the DM or Monster Guide.
Donnicton 2021 年 9 月 16 日 下午 12:51 
Does Commanding Infusion seriously give skeletons +4 Constitution? Does anyone else see the snag there?
Entaris 2021 年 9 月 16 日 下午 12:54 
Oh, yeah, why would there be tieflings/aasamir in a world where there are demons/devils/angels DESIGNED around lust/love.

Yeah, makes no sense.

Do Dhampir not get immunity to negative energy?

That would definitely make the first two Acts way simpler.
Tourak 2021 年 9 月 16 日 下午 12:56 
引用自 Entaris
Oh, yeah, why would there be tieflings/aasamir in a world where there are demons/devils/angels DESIGNED around lust/love.

Demon/Devil don't do it for reproduction purpose, they do it to corrupt and/or drain life force/soul from their victims, no clue about angels that have similar attribute.
Balekai 2021 年 9 月 16 日 下午 12:57 
引用自 Donnicton
Does Commanding Infusion seriously give skeletons +4 Constitution? Does anyone else see the snag there?

What are you talking about ... ? You're saying that undead don't "deserve" to have a bonus to their CON? Its like you think they don't benefit from it or something because their undead!! Well ill tell you something: Those undead creatures actually appreciate very much some extra CON even though they don't get bonuses from it because they use CHA instead and have no actual CON! Still at least someone is "THINKING OF THEM AT LEAST!

You need to check your CON stat/living person privilege at the door from now on!
Lightning 2021 年 9 月 16 日 下午 12:57 
引用自 Entaris
Oh, yeah, why would there be tieflings/aasamir in a world where there are demons/devils/angels DESIGNED around lust/love.

Yeah, makes no sense.

Do Dhampir not get immunity to negative energy?

That would definitely make the first two Acts way simpler.

Yeah negative energy will heal them instead of hurt them but if someone heals them it hurts them
thrythlind 2021 年 9 月 16 日 下午 1:12 
引用自 Entaris
Oh, yeah, why would there be tieflings/aasamir in a world where there are demons/devils/angels DESIGNED around lust/love.

Yeah, makes no sense.

Do Dhampir not get immunity to negative energy?

That would definitely make the first two Acts way simpler.

They don't suffer penalties from level drain (but level drain will still kill them) so like a -2 level won't reduce their abilities, but if they get to level 0 they die like anyone else and they have to clear negative levels like anyone else.

They have +2 to save vs mind-affecting spells and disease (which has been really useful, actually).

And they have the thing where positive energy hurts them. There's ample ability to get Inflict potions and scrolls though, so you end up with a pool of healing for just your character.

Also, you can take Life-Dominant Soul so that channels don't hurt you as easily, but then channels only give you half the healing. Also, it only affects channels, not spells and potions.
wendigo211 2021 年 9 月 16 日 下午 1:41 
They're the only race that lets you get a +2 to STR and INT, granted that comes with a -2 to DEX... Still, I suppose if you were making a strength based wizard gish it would be the go to race. However, the Hellknight Signifier has some issues with it, so you aren't making one anytime soon.
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張貼日期: 2021 年 9 月 14 日 上午 9:24
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