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As for the outsider levels, there is nothing in the Derakni monster entry that says they get spells. Only spell-like abilities. And the caster levels for monster HD and classes wouldn't stack anyway.
And forget to use them against bosses, their saving throws are insanely high.
This has not been my experience.
The two main spell pen feats have sufficed to land at least half my spells all through chapter 3. I had no problem, for instance, KOing the spectres in Whitesun with Empowered + Bolstered Magic Missiles. About 2/3 of the missiles get through (as it checks SR for each missile).
And those things are SUBSTANTIALLY more powerful than the average mobs of that time in the campaign.
However, that doesn't change the fact that buffs are still a better use for most of the lower level spell slots simply because they are a better power multiplier than a few paltry 50-damage fireballs.
But it isnt THAT hard to stick spells as long as you have the spell pen feats, and i have to imagine having the Mythic Spell Pen feat (i dont have it yet on either of my blasters - Daeran or Nenio - its literally coming up next) and a few +pen items (you can get ~3 effective levels for most characters from items, more if you focus on certain elements) youd land at least 60% of your spells. Which is what you're going to be seeing against high AC mobs even at high level, for melee/physical dps, so that seems about right.
And there are PLENTY of spells that do not check SR. Use those if you're having an issue.
But also, dispel magic doesn't work as it should. You can use dispel magic "point" to remove an area of effect spell.. Except it doesn't work, and it does it as a touch target on yourself instead of the area effect spell you click on. Means that all of the NPCs you're trying to protect from that big old disease and mind fog stack are paste, and god just tells you to fellate yourself for trying.
Some spells don't even check for spell penetration, including the entire Lich spell list. I tackled the dragon hunt far too early, none of my party could hit the thing, none of my spells could penetrate it, but I *could* spam lich direct damage spells until it died.
Magic missile + bolster is probably a bug, but it's the best direct damage in the game and nothing I've seen yet resists force damage
Most bosses have at least one low save, or a low touch AC. You have to throw the right spell at the right enemy, but when you do it's amazingly effective.
Yes, Bolster Spell is bugged with any spell that fires multiple blasts (Magic Missile, Scorching Ray, etc.) The bug is adding all the dice the spell is doing together to determine the bolster bonus, then adding that bolster bonus to every blast the spell produces. It 'should' only add the bolster bonus equal to one blast to each blast.
so a 5-shot magic missile is getting +10 to every missile instead of +2 (for a +50 total damage output.)
This was fixed in 1.03c, ‘unfortunately’
The under the hood game mechanics are total trash. They require way too much ♥♥♥♥♥♥♥♥ ooc metagaming to get around when it should all be NATURAL and LOGICAL.
If the game requires you to have to excessively stack buffs and stats then it is the game that is wrong and needs to be fixed.
On story you get like whopping -14 to enemy AC on lvl 14 so yeah, outlevel your MC, set difficulty to story:)