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Woljif gets Haste and you can get Iceplant as a witch instead of Stoneskin. +2 AC and Endure Elements buff.
1. This is important-respec Seelah as a bard/dragon disciple. Pick up Mithral chain-mail ASAP, and until then use her for bard song. She gets all the important wizard buffs (Haste, greater invisibility, and greater heroism/good hope) while also having bard songs, which add bonuses you can't get otherwise. Then you can add Ember with no concerns-Wizard spells are great and all, but Ember can handle most of the CC and AOE that you need.
2. Drop Daerun for a cleric. I personally build Lann as a cleric instead of using Sosiel, but you don't have Lann.
3. Cameilla becomes the main-tank. She has a high DEX and can use a buckler with fencing grace (Which she should bee-line ASAP), she can pick a few feats to get access to scaling pseudo-mage armor (Air barrier, I think?), and can self-cast buffs like Barkskin to make her AC great. She will never have maxed AC, but neither will Seelah, and late game her AC will be much higher than Seelah's ever will be. There just isn't enough heavy armor support in the game.
Of course, you can also just use scrolls, you are oversaturated with high charisma characters to make a use magic device roll.
This sounds like a great plan, I have Seelah as a Demonslayer at the moment but I'll give her a Bard makeover. Can she still tank in the first chapters? Because I know that Camilla is a good DEX tank, but she needs some buildup for that and at the moment I'm still missing some key items / feats. Regarding Daeron I'm still in the first chapter on my re-run so no Sosiel so far.
Alternatively, respec her later and keep her Paladin for now.
Not sure why anyone would do this. Daeran as oracle healer when he gets the mythic feat for healing is healing about 1/2 of my team's hp with each channel energy because of his massive charisma stat (between 30-40 hp), and reviving dead allies easily with his immediate casting. Woljif, honestly, is better for invisibility/haste. He gets them in his default auto-level even, and then he gets grease early on which is incredibly stupid powerful in low levels because you can just bottle neck a roomful of enemies and whoops them all.
Daerun is absolutelyy usable, but I like him as the sixth man rather than as my main divine caster. Stick him in the back and make him an evocation/necromancy specialist and play him basically like a sorcerer-that's my ideal build for him.
Woljik is not better for invisibility and haste, although you can multiclass vivisectionist to eventually have him fill that role (also, you should, probably), but you can play it that way if you want. Long-term you need a Bard for the competence and morale bonuses, though.