Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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MrFrengLitch Sep 11, 2021 @ 12:08pm
Buildings + Army management, tips?
Just finished Drezen and holy moly! When you think you got the game figured out, the game opens up even more! Im completely overwhelmed lol.

Im looking for some tips on what you guys usually build first or what army units you prefer I guess. I legit have no idea what to start with.

I was thinking army buildings for more recruit units but then I saw the workshop that reduces the buildings cost and also the tavern that gives a passive income (I guess?).

So im not sur. Any suggestions/tips?
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heh Sep 11, 2021 @ 12:18pm 
Focus on spellcasting generals and archers. Every other army unit is just there to stand in-between your archers and the enemy and absorb damage while your general kills everything with spells. People keep whining that the shieldmen are worthless because they do no damage because they don't understand that this is the ideal purpose of any army unit that gets attacked. Walk them into attack range of the enemy and (as long as no weaker targets are within walking attack range) the enemy will just attack the shield guys the whole fight.

For resources, I just took all the hundreds of thousands of gold I made selling random loot and dumped it into kingdom management resources.

Only thing I really focused on was building 4 buildings in 2-3 towns so that they could be upgraded to lvl 2 and thus allow me to build teleportation circles in them so I didn't have to spend days walking between them.
Phantom Sep 11, 2021 @ 12:21pm 
Originally posted by kind of a ♥♥♥♥♥:
Focus on spellcasting generals and archers. Every other army unit is just there to stand in-between your archers and the enemy and absorb damage

Correct

Archers >>> everything else
Marksmen would be but you can't easily get them in bulk
Mikeavelli Sep 11, 2021 @ 12:25pm 
Fill up on Inns and supply depots first. These structures increase your daily income, so the longer you own them, the better. They even take priority over troop buildings. You can manage all your forts as well as Drenzen itself. I didn't realize that was a thing until a few weeks in, so lost out on a great deal of income.

Make sure your general has the cure wounds spell. You can cast that over and over to make sure you dont lose any troops in battle. Everything else is gravy, though direct damage spells are nice to speed things up.

Army wise, make sure you don't expand too fast. With a good army and general, you won't be any soldiers in battle, so it's possible to wipe the map very quickly, and then start unavoidably losing morale because you've already cleared all the milestones you would have needed to take to get your banners green. Then you have to rush to the end of the chapter and that's no fun.


Pandasaur Sep 11, 2021 @ 12:25pm 
Marksmen really are all you need. My main stack is Marksmen/Mongrol Sharpshooters and the other units are pretty but they're just walls until my arches can utterly obliterate everything.

The Sharpshooters do less damage but with high moral/monuments they can acts three times in a row, it's pretty great.
アンジェル Sep 11, 2021 @ 12:29pm 
Originally posted by MrFrenglitch:
Just finished Drezen and holy moly! When you think you got the game figured out, the game opens up even more! Im completely overwhelmed lol.

Im looking for some tips on what you guys usually build first or what army units you prefer I guess. I legit have no idea what to start with.

I was thinking army buildings for more recruit units but then I saw the workshop that reduces the buildings cost and also the tavern that gives a passive income (I guess?).

So im not sur. Any suggestions/tips?

I had the same/very similar feeling. For a long time even I did not know you can build in Drezen. I thought only with the outposts.

My advice based on my personal experience:

1. Go for Mercenaries first

2. Build supply depots wherever and the Engineering Guild to reduce building costs

3. Once the supply lines stands go for barracks and archer ranges, while keeping in mind enough space for the bigger buildings which give adjectant boni.

4. Teleportation circle might come handy since you need to rest a lot in Drezen to maintain a low level corruption

5. Improve stuff steadily

For my army I chose a shield general first. By the long shot it felt like I should go for spellcaster since the effects are much more obvious with direct damage spells. But every general can level up and gain more skills to increase army size and having even attack spells as shield general.

My main battalion structure is clerics, which are really strong and give a strong bonus with smite evil and healing, rangers, and champions plus tank units. The plus comes usually with a more experienced general which allows you to increase army.

By the look you can tell the similarity to a normal party.

Tank (Barbarians, Champions, Shield Bearers)
Damage Dealers (Rangers)
Support (Clerics)

I am still new in Drezen but so far I have no seen any use for a second army. I focus in one single army and keep the rest as reserves, recruiting whatever is available to make the whole bigger. I wish the game would offer more opportunities to level up my weak general who seems doomed to stay weak, since she needs experience to level up and to increase army size.

6. Once you figure out which kind of units you like, check if you need a higher finance income or you want to recruit more. The outpost barracks and training grounds etc. increase the number of units you can recruit in Drezen.
Lightning Sep 11, 2021 @ 1:03pm 
Fireball is the best spell 9 square hit box and if you can manage to hit like 4+ at the same time its very devastating unless they're immune to fire but only a few are it seems that i came across.

In one battle I hit about 5 different units at the same time and basically did 70k+ dmg as a level 10 general spellcaster in one cast
MrFrengLitch Sep 11, 2021 @ 1:12pm 
Damn. Im gonna have to switch to spellcasting generals then lol. Thanks so income first supply depots first with a focus on archers.

When you switch generals do you lose all your levels?
アンジェル Sep 11, 2021 @ 1:16pm 
Originally posted by MrFrenglitch:
Damn. Im gonna have to switch to spellcasting generals then lol. Thanks so income first supply depots first with a focus on archers.

When you switch generals do you lose all your levels?

Not as far as I can tell. The general keeps their level.
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Date Posted: Sep 11, 2021 @ 12:08pm
Posts: 8