Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Best classes according to neoseeker
Grenadier S- Nothing much changed from Kingmaker. It’s still a base class+, and and the demand for the unresistable touch elemental damage it offers is at an all-time high.
Preservationist S Quite good. You don’t sacrifice anything of value and get summons for free out of it. Getting some fodder on top of the usual Alchemist kit is great (even better with a bit of investment).
Vivisectionist S- Just about as great at the whole tanking and bashing things over the head thing as ever. Still doesn’t care too much about staying pure, but if you are going to dip, Mutation Warrior has him beaten.
Instinctual Warrior SS Pretty much a Monk with another flavour and fit for other alignments with his own set of benefits (especially when you're going for more than just a dip).
Primalist S- The actual bloodrager. Gets everything and then gets Barb Rage powers too. The class exists to drive home the point that Barbs are obsolete.
Crusader S The sole reason for the high mark is they get weapon specialization which is way harder to get than just spending a Mythic Feat to regain a domain.
Ecclesitheurge S- Same as in Pathfinder: Kingmaker. Blessing of the Faithful is nice to have; Bonded Item is awesome; Domain Mastery is nice. There’s nothing to complain about and armour is hardly a sacrifice. The best caster Cleric out there.
Mutation Warrior S+ All you could want from your Fighter specialization. Amazing 4 or 5 Level dip for Mutagen, Weapon Specialization, and Weapon Training (at Level 5). Not too shabby as a pure class either (Grand Mutagen's +6AC is nothing to scoff at and you get an extra critical multiplier at Level 20).
Divine Hound S- The best Hunter subclass. Judgements are awesome, Hunter has good spells to work for and your animal pool is "restricted" to the best option available. Just go exactly 16 levels here and get yourself some damage from Mutation Warrior.
Sanctified Slayer S- One of the best 4 level dips in the game. Get Study (stacks with Slayer), Solo Tactics and a d6 sneak for good measure. If only it also got advanced talents.
Sohei S Solid both as a 1, 6, and 11. Does work with Fighter Weapon Training (arguably the best application of the class, and why the 1 level dip is a thing).
Court Poet S- Bonuses on the casting stats are not easy to come by. Plus it adds some Armour Class and doesn’t brick casting. All in all, it’s the best Skald subclass.
Sage Sorcerer S INT sorcerer. Does the same thing the Arcane bloodline does (the sole reason to keep Sorcerer reasonably pure).
Exploiter Wizard S- Pretty much Arcanist with more spells per day, but without the spontaneous casting of selected spells. All that means in practice is we can toss away useless spells and fuel the good ones. It makes so much more sense on a wizard.
Elemental Specialist S Convert your spells from level 1 at no cost to the tempo. Wow. This a subclass and a half.

Source[www.neoseeker.com]
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Ghost 2021年9月14日 10時48分 
they say they fixed Incense Synthesizer's Incense Fog in today's patch.. let's get testing
T.W. Hamill の投稿を引用:
Foolswalkin の投稿を引用:
Having not played Kingmaker myself, it seems like they took what they already knew about Kingmaker (which appears considerable) and modified it for how the classes changed. That’s fine, but the mythic paths change the value of a bunch of options for me away from normal pathfinder. Particularly, merging a mythic path spellbook into a spontaneous caster has a ton of value for me, and I’m not sure that I think Domains are the end all be all while Revelations are naff.

I’m also not sure why weapon specialization is valued as highly as it appears to be.

Its 10 damage total (i believe, i actually dont have anyone in my party that can take it - but i believe its 2/4/6) that gets multiplied on crits.

Its pretty rough, particularly with Trickster party characters who can have MASSIVELY higher crit range and multiplier thanks to Improved Improved Critical, Improved Improved Improved Critical, Mythic Improved Critical, and another Trickster feat that adds 1 to the multiplier.

You can get high-threat range weapons like Rapier to crit 50% of the time. (on 11+) and have a x4 multiplier.

Thats why.

Thanks! My earlier editions brain where Weapon Spec was just +2 damage was kicking in there.

Do you have ~5 alts? I see a bunch of people with that or very similar avatars.
revan1229 の投稿を引用:
Sev の投稿を引用:
To me I don't even look at classes but at roles.

To me the best class is the the one that fills the role I am looking for.

Am I looking for a uber tank? Boss killer? AoE spammer? CC god? Utility skill support?
The list is assessing how classes perform in their role. It is obviously subjective, but it's not like all classes are being compared as if they all serve the same function.

Yeah... that creates some weird artifacts, though, where Preservationist and Grenadier rank higher than Vivi as an Alchemist because they are essentially better versions of the main class and Vivi gives up something significant to get something significant, but in many parties the Vivi will add more value by fully embodying a needed role. "There is nothing so useless as doing efficiently that which should not be done at all."

I like Seelah as an Arcane Bloodrager for DPS, tanking, and messing with casters.

Sidebar due to the Kineticist conversation here:
Can Overwhelming Soul (uniquely) gather power to pay for utility talents? I wasn't sure from the wording.
Bijat の投稿を引用:
Foolswalkin の投稿を引用:
Does anyone get the Con/Dex comment under Kineticist/Psychokinetic? There aren’t Con/Dex races AFAIK, but there are Wis/Dex ones, and so you start out ahead, and you can have Greater Enduring Splendor/Grace end of act 2, I believe. Are they wrong or am I missing something?
psycho use con instead of wis for burn so u dont need to boost wis and only need to focus on 2 main stats instead of 3 (con is main stat for evryone) thats atleast what i got

It's the other way round. Base Kineticists use CON while Pychos use WIS and burn their will saves away. That's why it's "only" rated A+ while the base Kineticist is rated S
Frostfeather (禁止済) 2021年9月14日 12時18分 
Foolswalkin の投稿を引用:
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Can Overwhelming Soul (uniquely) gather power to pay for utility talents? I wasn't sure from the wording.

No, and Overwhelming Soul seems bugged in a few other ways, too. Their ability (Overwhelming Power?) that is supposed to give more hit/damage as they level up seems stuck at 1 regardless of level. And their Gather Power (Move Action) consumes their entire turn in turn based mode. It's kind of a mess right now.
No brown-fur arcanist, when it's one of the best buffers in the game.
Sengralon の投稿を引用:
Bijat の投稿を引用:
psycho use con instead of wis for burn so u dont need to boost wis and only need to focus on 2 main stats instead of 3 (con is main stat for evryone) thats atleast what i got

It's the other way round. Base Kineticists use CON while Pychos use WIS and burn their will saves away. That's why it's "only" rated A+ while the base Kineticist is rated S
Which is stupid.
There's no fist of the forest so only psychokineticist can get AC to main stat. CON is a dumpstat by the way, I am doing absolutely fine with 7 while soloing core. Maybe a 10 for unfair. CON will not save you when you are held, WIS will though by not being held in the first place. You also don't accept burn with psychokineticist, it's not needed at all - the only thing good coming from it would be higher AC (which you already have) or +3 on CMB on trip (which you already have about 10 higher than the enemy CMD by act 4).
I have a feeling that the person writing the tier list didn't play this game or kineticist that much.
最近の変更はLord_WCが行いました; 2021年9月14日 12時23分
night4 の投稿を引用:
No, and Overwhelming Soul seems bugged in a few other ways, too. Their ability (Overwhelming Power?) that is supposed to give more hit/damage as they level up seems stuck at 1 regardless of level. And their Gather Power (Move Action) consumes their entire turn in turn based mode. It's kind of a mess right now.

There are also a few similar bugs with other archetypes and abilities. Blood Kineticists' bleeding infusion only deals 1 damage once; accepting burn to increase the AC for Shroud of Water only works once... I'm noticing a theme here :D
Foolswalkin の投稿を引用:

I’m also not sure why weapon specialization is valued as highly as it appears to be.
Picking Mythic Weapon Specialization seems all the rage.
ptirodaktill の投稿を引用:
Best tank from starting companions is Lann, cause he is a monk, start with 11 int and can cast shileds on 3 party members with just 2 levels of Vivi. Just drop the bow, give him a dagger and stack AC like there is no tommorow.
Starting list look wierd. Grenadier is barely a buff bot till you get holy bombs/ fast bombs. And all casters are a pain to play .
Main problem with Lann tanking is you can't get rid of zen archer, which is wasted on making him a tank.

You can always toss some monk levels on someone else and get the benefits. Hell, I'd call Woljif better at tanking if you just want AC-he can easily go vivi.
Yeah, the fact that Lann and Woljif both make great vivs is a bit of a problem since you don't really need 2 in the same party. You can get around that by making Lann a sanctified slayer or a divine hound, though. Sanctified slayer gives him slayer talents and precision damage while divine hound gives an animal companion and useful melee/missile spells from the ranger and druid lists.
Lord_WC の投稿を引用:
I have a feeling that the person writing the tier list didn't play this game or kineticist that much.

I don't have any experience with core, solo, or Psychokineticist so I can't speak to how well that rating actually holds up. I'm just fairly certain that was the thought process of the list's author.
Of course, if you don't burn your will save, the higher wisdom turns into an asset straight away. I don't quite understand why I shouldn't accept burn though. Are the bonus stats from Elemental Overflow just not worth it?
ShivaX 2021年9月14日 14時08分 
I like how they say Exploiter Wizard has an ability that Exploiter Wizard doesn't even have.

I mean, it's a really strong class, but they don't even have Consume Spells. They can't get Consume Spells. So touting it as a thing for a class means they don't know what the hell they're even talking about.
最近の変更はShivaXが行いました; 2021年9月14日 14時10分
Ecclesitheurge, is SSS if taken with Angel and focused on offensive casting. Does not apply to optional dungeon, but for demons. Wrath of the Righteous spell has extreme damage that can clear non-boss demons in 1 cast, 2 if rolled low damage on all dice.
最近の変更はImmortal Reaverが行いました; 2021年9月14日 14時24分
Immortal Reaver の投稿を引用:
Ecclesitheurge, is SSS if taken with Angel and focused on offensive casting. Does not apply to optional dungeon, but for demons. Wrath of the Righteous spell has extreme damage that can clear non-boss demons in 1 cast, 2 if rolled low damage on all dice.

The best damage spells come from Angel spell list and mostly ignore resistances and saves.

So you can easily build fully martial/tank Cleric or Oracle and still get huge damage and heals. Ecclesitheurge is better for his buffing and healing potential.
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投稿日: 2021年9月10日 11時50分
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