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Thanks buddy, I appreciate it. So let me just get this straight because there seems to be some stipulations.
1. If I use a reach weapon, my mount will NOT combine attacks with me either IN MELEE or WHEN CHARGING.
2. Lvl 3: Cavalier's Charge (+4 bonus Melee Attack rolls on Charge attack). I wonder then if this bonus DOES NOT apply if I'm using a reach weapon like you say.
3. Will wearing a shield in my off-hand have any effect?
Beyond that, there are several feats that will give you bonuses for fighting while mounted and in particular when using the charge ability (for instance, the "Spirited Charge" feat will double melee damage while charging on a mount).
Some of these feats are exclusive to the cavalier's class and its orders (for instance, the "Mounted Mastery" feat that allows you to add your mount strenght bonus to your attack rolls).
Be warned that mounted combat is still quit buggy and some mounted feats aren't working properly (the "Mounted Combat" one, for example, doesn't trigger correctly and it's pretty much useless right now).
2. Depends on the wording, if it says spears, that would also include a short spear which has no reach so your mounts will still be able to attack.
3. you retain your ac, there is a feat which also grants your mount your ac, i am not sure how enemies target you when you are mounted as i have not seen that part of a fight yet, as a lot of people have said it is bugged i did not play my mounted character very long.
@ topic i use seelahs horse as a second tank which works well now that it has heavy armor
apperently if she mounts it the horse gets attacked first and dies rather quickly which makes her fall down and be prone ...
This. Mind you that later on in all "charge/melee" related builds with mounts, the dice of your weapon damage is no longer really relevant, it is the flat bonuses.
So basically, you can use a small character on medium and large creatures from level 1 onward and are not forced to use a horse. The -2 to strength is irrelevant very quickly.
If the charge/combat maneuver mechanics were not bugged, my gnome mastodon riding cav would be mowing down demons left and right.
Always chuckling that a mastodon animal companion is medium while a horse is large. :D
And a vermin rider is often VERY powerful due to the inherent immunities of that class of creatures. In this game, it is meh since demons are immune to poison and have good to-hit. So unless you got a VERY high mobility check and the mounted combat feat, they squish your bug companion quickly until it has leveled to get some armor.
And this is what im trying figure out, which mounts dont grow at lvl 7 that are at medium size at the start. My smilodon never grew past medium, and neither did the centipede.
I want to make another cavalier beastmaster build, but i wanna have something other than the triceretops or the horse, cause those seem to be the only large builds or medium to large builds that you can mount.
So ill ask again, which mounts cant you ride at as medium size character, that has a medium start to large lvl 7 mount?
Ahhh.
Now I get it. :)
The smilodon and centipede would be a bug (in their game, they grow to large, in the paper they dont).
Can or cannot. The ONLY mount option that starts large is horse.
The only animal companion that does NOT grow to large size @ level 7 in this game are
Leopard
Velociraptor
Monitor Lizard
from memory. I checked them all yesterday...at least that's what the game says. And I have not seen any beastrider companions missing. So you can mount them all.
I am curious about something though. I had thought large creatures ended up treating their natural attacks as having reach, but this does not seem to be the case. Is there a way to give animal companions reach?
Working as expected. You outreach your animal, so it cannot attack. Usually, you can control the companion better than in this game and if you face 2 rows of enemies, you can hit the back row with the reach weapon while your horse kicks the ones in front of it.
Does not work here, alas.
Not all large creatures have reach. "Tall" large creatures like giants have them. "Long" large creatures not always. Most animals fall under the "long" large category. And from memory, I dont think there is a way to add reach to an animal...never thought about that to be honest. :)
ah i c... so the smilodon and the centipede are the only ones that dont grow from medium to large.
So that means, as a medium sized char, i can mount the wolf, boar, bear, elk, and mastadon, when they reach large size, and as small char, i can mount all of them.