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If you're looking for nuanced evil or good writing overall, don't play a combat simulator like Pathfinder. Go for Planescape: Torment, Tyranny or Disco Elysium.
PF was always geared towards the "maximum neutral" path, computer or not. Of course, a good GM could allow LE characters since they are merely frowned upon in most places. But a NE extremist Gozreh saviour of nature.....noooo bad player. :)
I'd say that overall evil characters gets less thought out decisions (with a few exceptions here and there). But there are some interesting evil choices and some interesting evil RP depending on your mythic path.
You can be an evil character without murdering everyone on sight, like at the beggining you are given the choice to attack Lann and Wendu, did you take that option ? yet you are not obligated to attack them, you can be neutral and talk to them, be evil when it matter, be good when it does, and be neutral the rest of the time.
Taking every evil option because you are evil is not actual role play, most player in p&p who play evil character do not act like douchbag, i agree that the answer for evil is mostly murder or go demon rage, but the game don't force you to pick them every time.
*For example I am attempting to collect people in my jail, as many as possible, which is considered lawful. I would like to expand my trophy room but alas I cannot. I also just for example sent several people to X, when I was already doing X to them. Now they have a choice between X and X and both are horrible fates.
the hardest part is being a centrist druid *for me
... Which was my entire point that you can not. The choices you are given and the dialog makes no sense for a neutral evil character. A neutral evil characters wouldn't even ask 95% of the dialog or in the way the game phrases it.
Your given the game too much credit, I assume you got almost no history with the pen and paper variant of Pathfinder or D&D. I'll just reroll, there's nothing for a evil character in this game.
the evil options to attack are always there, and i guess if you just mindlessly take that you'll miss out on the more nuanced options available. if you don't though, you'll find a lot of interesting evil opportunities. you aren't always tied to the alignment options presented and often times it seems you aren't really intended to take them. but the game provides you opportunities to fail without failure being a showstopper so it's kind of up to you to play it smart at the same time.
I wasnt even trying and i became neutral evil(Started as neutral)
I was just being selfish.
Neutral evil is about getting power they can get away with.
The key difference between neutral evil and chaotic evil is that chaotic evil is bound by there impulses.
Neutral evil takes what it can get but knows when to back the censored down.
It has its own problems of course, but at least the evil characters can have a logical reason to be evil, instead of 90% "i don't like you, so i'll just murder you".
You are Skeletor, or Murderhobo, or whatever. It lacks depth.