Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Rowdy Rogues VItal strike stats
I'm looking a 2h (glaive for the extra reach) rowdy rogue for some extra damage for my party but confused by the vital strike info, Am i looking to stack up STR over DEX for this type of build?

Always thought rogues were a dex build type of class but vital strike only mentions STR, are there feats i can get later on that will make it so i keep stacking dex?
Last edited by Kevin905niveK; Sep 8, 2021 @ 2:52pm
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Showing 1-12 of 12 comments
Mithrals Sep 8, 2021 @ 3:03pm 
you can go either or, but i think the "intent" with rowdy is to go str to illustrate the brute in the back that they call in to intimidate and beat up the shopkeepers that didn't pay for protection.
Kevin905niveK Sep 8, 2021 @ 3:11pm 
Originally posted by Mithrals:
you can go either or, but i think the "intent" with rowdy is to go str to illustrate the brute in the back that they call in to intimidate and beat up the shopkeepers that didn't pay for protection.
STR it is then, time to mess up some clerks!
Kevin905niveK Sep 8, 2021 @ 3:12pm 
Does this mean i can leave dex at 10 and just dump it all into STR? Or will i need a certain level of dex for feats later on?
amills1 Sep 8, 2021 @ 3:13pm 
I haven't tried it myself, but I assume that the fencing grace feat will let you switch out DEX for STR when using vital strike. It does only with with light or one handed piercing weapons so it won't work with a glaive.

I had been looking at the rowdy rogue myself but decided to go with the knife master instead as it increases sneak attack damage with knife weapons to use d8s at the cost of all other weapons only using d4s for sneak attack damage. Using only dagger type weapons for the entire game is no real problem though. Combine that with dual wielding and you'll outstrip the damage from vital strike as the game progresses.
Kevin905niveK Sep 8, 2021 @ 3:24pm 
Originally posted by amills1:
I haven't tried it myself, but I assume that the fencing grace feat will let you switch out DEX for STR when using vital strike. It does only with with light or one handed piercing weapons so it won't work with a glaive.

I had been looking at the rowdy rogue myself but decided to go with the knife master instead as it increases sneak attack damage with knife weapons to use d8s at the cost of all other weapons only using d4s for sneak attack damage. Using only dagger type weapons for the entire game is no real problem though. Combine that with dual wielding and you'll outstrip the damage from vital strike as the game progresses.

It was between rowdy and knife master for myself aswell just think id rather go with a reach weapon as ive heard that when you attack in melee mobs will sometimes turn and hit you ignoring your tanks, this way i am still behind them and protected
Last edited by Kevin905niveK; Sep 8, 2021 @ 3:25pm
amills1 Sep 8, 2021 @ 3:26pm 
Originally posted by KhronicKracka:
Does this mean i can leave dex at 10 and just dump it all into STR? Or will i need a certain level of dex for feats later on?
Well, dex adds to your armour class and to your reflex saves so leaving it at 10 isn't a great idea. I can't comment on feats as I don't know what kind of build you will be making. You can find a full list of feats here: https://pathfinderwrathoftherighteous.wiki.fextralife.com/Feats
Mithrals Sep 8, 2021 @ 3:42pm 
Originally posted by KhronicKracka:
Does this mean i can leave dex at 10 and just dump it all into STR? Or will i need a certain level of dex for feats later on?

You build him like a fighter basicly, you only have 1 hard hit. Can't think of any dex feats that is needed, but some dex is always nice for defence and initiative, and to hit your armor dex cap.

Also there is some crazy stuff you can do later on with trickster since you don't use full attack action, but ill leave you to figure that part out for yourself if you so choose.
Last edited by Mithrals; Sep 8, 2021 @ 3:46pm
SpiralRazor Sep 8, 2021 @ 3:45pm 
Originally posted by KhronicKracka:
Originally posted by amills1:
I haven't tried it myself, but I assume that the fencing grace feat will let you switch out DEX for STR when using vital strike. It does only with with light or one handed piercing weapons so it won't work with a glaive.

I had been looking at the rowdy rogue myself but decided to go with the knife master instead as it increases sneak attack damage with knife weapons to use d8s at the cost of all other weapons only using d4s for sneak attack damage. Using only dagger type weapons for the entire game is no real problem though. Combine that with dual wielding and you'll outstrip the damage from vital strike as the game progresses.

It was between rowdy and knife master for myself aswell just think id rather go with a reach weapon as ive heard that when you attack in melee mobs will sometimes turn and hit you ignoring your tanks, this way i am still behind them and protected

In turn based, that hasnt really been my experience, otherwise the teifling rogue would have been spending much more time on the floor. Agro seems to be pretty easy to figure out, and they tend to stick.
Kevin905niveK Sep 8, 2021 @ 4:00pm 
Originally posted by Mithrals:
Originally posted by KhronicKracka:
Does this mean i can leave dex at 10 and just dump it all into STR? Or will i need a certain level of dex for feats later on?

You build him like a fighter basicly, you only have 1 hard hit. Can't think of any dex feats that is needed, but some dex is always nice for defence and initiative, and to hit your armor dex cap.

Also there is some crazy stuff you can do later on with trickster since you don't use full attack action, but ill leave you to figure that part out for yourself if you so choose.
Trickster will be my second play through im most likely going aeon or angel for my first.
Last edited by Kevin905niveK; Sep 8, 2021 @ 4:09pm
Kevin905niveK Sep 8, 2021 @ 4:01pm 
Originally posted by SpiralRazor:

In turn based, that hasnt really been my experience, otherwise the teifling rogue would have been spending much more time on the floor. Agro seems to be pretty easy to figure out, and they tend to stick.

I only play RtWP its only happened a few times so far but ive seen a few people posting here about it, Most likely a bug but an annoying one when you have to reload.
amills1 Sep 8, 2021 @ 4:47pm 
Keep in mind also, rogues aren't much more vulnerable to being hit at the start of the game. Their AC from armour and their dex bonus is usually pretty decent. Unless, of course, you go for a strength build. In that case I'd suggest grabbing armour proficiency. You can't always expect to fight from the back row.
Zlade Sep 8, 2021 @ 8:47pm 
Rowdy 2-hander hits really hard use vital strike vs singe targets and get cleave for multiple targets. You want 13 dex 19 str Minimum.
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Date Posted: Sep 8, 2021 @ 2:40pm
Posts: 12