Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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game is very hard at very start
I play on core and many times my heroes dies so fast . i win the fights but they get near death and i just feel so weak and i have full party of 6 . with spells and heals and poitions.

Am i am doing it wrong .

my main is Battle mage so i use magic and swords but he only has 18 hp . how can i use magic and sword when my hp so low . then again my paladin only has 26 hp points. i means enemies deal too much damage . is this really balanced ?
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Showing 1-15 of 23 comments
TheNasky Sep 7, 2021 @ 8:51pm 
yes the game is very hard at the begining.

mainly because the starting companions are ♥♥♥♥♥♥♥ trash. once you get to hire your own mercenaries the game becomes a lot easier, specially later on.

i recommend putting it on the easiest diffculty until you finish the prologue just to make it faster.

i did the prologue on the easiest diff and then swtiched to unfair when i got my custom made companions
Last edited by TheNasky; Sep 7, 2021 @ 8:51pm
StevenXu Sep 7, 2021 @ 8:51pm 
There is a hidden attribute called CR(challenge rank) build in in pathfinder rule set. CR determins what kind of enemies you will encounter and how tough they are.

For core difficulty, CR will just follow the rules which is engaging and CHALLENGING by default.

Usually CR design is aming 4 characters balanced team. Means you could be under leveled with 6 party members, or short on resources with less than 4 party members, unless you know what you are doing.

For beginners if they want make their party life easier and long enough to late game, better pick some class with high hp dice, attack bonus and ac.

Once you got a little more feeling about what kind of character you want in your part, you can always respec or hire new characters in tarven.
CDI Mario Sep 7, 2021 @ 8:52pm 
Originally posted by +++:
I play on core and many times my heroes dies so fast . i win the fights but they get near death and i just feel so weak and i have full party of 6 . with spells and heals and poitions.

Am i am doing it wrong .

my main is Battle mage so i use magic and swords but he only has 18 hp . how can i use magic and sword when my hp so low . then again my paladin only has 26 hp points. i means enemies deal too much damage . is this really balanced ?
Your Paladin only has 26 hp but has a much higher armor class so things will hit her less.
What is a battle mage, Do you mean Magus or did you give your wizard a sword?
Naked Granny Sep 7, 2021 @ 8:57pm 
Well, Core is harder than Normal. Normal is supposed to be dangerous and require you to burn through consumables to keep up, as well as clever positioning and ruthless usage of debuffs and crowd control.

Core will require at least a modest effort at optimizing your builds on top of all that.

If most or all of your characters are surviving the difficult fights just fine, you're not doing anything wrong. On Core and harder difficulties, the difficult optional fights (like the water elemental and the vrock) are supposed to be potential TPK encounters if you choose to fight them.

Maguses rely on numerous buffs to protect themselves in combat, though they can wear light armors and still cast spells without ASF chances. Early on, you aren't likely able to afford both the high Dex to cap out under your armor as well as enough Str to deal good damage. You probably will be better off relying on Mage Armor instead of leather for a while. Also cast the Shield spell. Use the cleric spell Shield Of Faith, the druid / shaman spell Barkskin as well. When you get it, use Blur and Mirror Image.

Pathfinder is based on the assumption that players will be using spells to protect themselves during combat, and will have lots of buffs running for difficult fights.

It's definitely balanced.

Why? Because if you're playing on hard difficulties, the tools to deal with those challenges are definitely all available. It does require a degree of "system mastery" to know how to use those tools, but if you aren't very familiar with the game, then you should take the advice the game goes out of its way to provide: don't play on hard difficulties if you don't know what you're doing.
A.J Sep 7, 2021 @ 9:00pm 
The game is very hard in the beginning yeah, but it's "tutorial mode", you're supposed to cheese it. Especially the Shield Maze. I did that one on Unfair before I lowered the difficulty so that I could enjoy the game.

In these kind of games, including Kingmaker(their previous title), you're supposed to cheese the hell out of the game unless you're playing on Story.
Naked Granny Sep 7, 2021 @ 9:01pm 
Originally posted by A.J:
The game is very hard in the beginning yeah, but it's "tutorial mode", you're supposed to cheese it. Especially the Shield Maze. I did that one on Unfair before I lowered the difficulty so that I could enjoy the game.

In these kind of games, including Kingmaker(their previous title), you're supposed to cheese the hell out of the game unless you're playing on Story.

There is nothing the players are able to do that is "cheese".

It's just expected that players will make use of the tools available to them - because ... players *always* make use of the tools available to them.

You wanna know what cheese is?

Cheese is when, in 2nd edition, you cast improved haste, alacrity, time stop and then shapeshift to take the form of an illithid mind flayer with 8 attacks per round that all automatically hit because time stop, and each tentacle you hit with drains intelligence... to instantly kill anything in the game without allowing any saving throws and completely ignoring all armor class. And then casting Project Image to have your illusory double cast Wish to refresh all your spells and then do it all over again.
Last edited by Naked Granny; Sep 7, 2021 @ 9:06pm
A.J Sep 7, 2021 @ 9:04pm 
Originally posted by Aunt Tony:
Originally posted by A.J:
The game is very hard in the beginning yeah, but it's "tutorial mode", you're supposed to cheese it. Especially the Shield Maze. I did that one on Unfair before I lowered the difficulty so that I could enjoy the game.

In these kind of games, including Kingmaker(their previous title), you're supposed to cheese the hell out of the game unless you're playing on Story.

There is nothing the players are able to do that is "cheese".

It's just expected that players will make use of the tools available to them - because ... players *always* make use of the tools available to them.

Yes, you can absolutely cheese. How do you think I did the shield maze on unfair? The enemies can't miss my characters and hit for 40+ and crit for 80.
Lightning Sep 7, 2021 @ 9:06pm 
Its basically the same in any D&D type game, mid level is around when it balances it out more tbh around level 7-9
the problem is some fights on core+ require a very specific strategy or you simply cant win, i couldnt beat minagho until i figured out she gets perma tripped by the grease spell and i could still barely beat that encounter without some dying, and you simply dont have many options with low level characters who only have a handful of level 1/2 spells

also the all or nothing effect is in full effect on core and higher in which you need to stack AC super high or it doesnt even matter, i had to turn my monk into a full on crane defensive monk just so he wouldnt get 1 shoted in melee against regular mobs, the paladin needs to be multi classed in tower shield master or something in order to be a decent tank and that takes levels you dont have early on

i shouldnt need a full on defensive fighting crane style tower shield fighter just to survive a regular encounter on core, thats just silly
CDI Mario Sep 7, 2021 @ 9:42pm 
Originally posted by Powerful Holy God:
the problem is some fights on core+ require a very specific strategy or you simply cant win, i couldnt beat minagho until i figured out she gets perma tripped by the grease spell and i could still barely beat that encounter without some dying, and you simply dont have many options with low level characters who only have a handful of level 1/2 spells

also the all or nothing effect is in full effect on core and higher in which you need to stack AC super high or it doesnt even matter, i had to turn my monk into a full on crane defensive monk just so he wouldnt get 1 shoted in melee against regular mobs, the paladin needs to be multi classed in tower shield master or something in order to be a decent tank and that takes levels you dont have early on

i shouldnt need a full on defensive fighting crane style tower shield fighter just to survive a regular encounter on core, thats just silly
She dose get permatripped by grease. so does most of your team too if your like me and accidentally walk your tanks onto the grease to try and attack her.
Z3R0 Sep 7, 2021 @ 10:25pm 
Originally posted by Aunt Tony:
Maguses rely on numerous buffs to protect themselves in combat, though they can wear light armors and still cast spells without ASF chances. Early on, you aren't likely able to afford both the high Dex to cap out under your armor as well as enough Str to deal good damage. You probably will be better off relying on Mage Armor instead of leather for a while. Also cast the Shield spell. Use the cleric spell Shield Of Faith, the druid / shaman spell Barkskin as well. When you get it, use Blur and Mirror Image.
What's odd is that my magus can't even learn Mage Armor. Picked up a scroll and found it sort of grayed out with a descriptor that he says he can cast it with a skill check (UMD I presume.) Shouldn't a Magus of all people be able to learn Mage Armor? At least he had no problems learning Shield...
lubed_assassin Sep 7, 2021 @ 10:38pm 
Originally posted by +++:
I play on core and many times my heroes dies so fast . i win the fights but they get near death and i just feel so weak and i have full party of 6 . with spells and heals and poitions.

Am i am doing it wrong .

my main is Battle mage so i use magic and swords but he only has 18 hp . how can i use magic and sword when my hp so low . then again my paladin only has 26 hp points. i means enemies deal too much damage . is this really balanced ?

Archers are quite deadly in the begining.
Originally posted by CDI Mario:
Originally posted by +++:
I play on core and many times my heroes dies so fast . i win the fights but they get near death and i just feel so weak and i have full party of 6 . with spells and heals and poitions.

Am i am doing it wrong .

my main is Battle mage so i use magic and swords but he only has 18 hp . how can i use magic and sword when my hp so low . then again my paladin only has 26 hp points. i means enemies deal too much damage . is this really balanced ?
Your Paladin only has 26 hp but has a much higher armor class so things will hit her less.
What is a battle mage, Do you mean Magus or did you give your wizard a sword?
it is mangus
Morgian Sep 8, 2021 @ 5:28am 
Core difficulty is a hard mode and meant for people familiar with the system, who can deal with the slightly overpowered mobs (looking at you, Blightmaw).
Budoshi Sep 8, 2021 @ 5:33am 
play on normal then ?
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Date Posted: Sep 7, 2021 @ 8:34pm
Posts: 23