Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have visions of a 2h fighter vivisectionist (or perhaps grenadier) and want to know if I can max both classes.
- You do keep getting normal progression for each level above 20. BAB, HP, Saving throws, skills, caster level, feats, attribute points
- Even though BAB continues to grow, you cannot get more than 4 attacks.
- When you become a Legend, I believe you lose everything from Mythic Level 3 - when you become a Legend. I understand you keep the first two tiers of stuff.
- When you become a Legend by completing the relevant quest, your level is doubled. So if you were 18 when completing it, you would become level 36.
- Not sure on Power attack / Piranha etc. I would assume they would continue to increase.
- Pets always stop at 20.
Also keep in mind you can respec your character with the Pathfinder trainer. You can do it prior to becoming a Legend so you don't need to suffer through 75% of the game with a weird build to be able to pull off whatever Legend combination you come up.
Thank you!
I don't want to respec because it changes the difficulty to custom. Also I may lose access to Improved Critical feat line from Trickster since I'll lose the trick that gave me access to those feats (since I plan to play a martial class that feat line is important).
My biggest doubt is what do you get to keep. Been getting all kinds of responses: people saying you only get to keep feats and abilities from ranks 1 and 2 (like you said), people saying you get to keep all base feats and abilities and lose all path specific stuff and people saying you lose it all....
And when you chose the path did you notice if you had lost you Mythic Feats and Abilities (I mean basic ones, not path specific)? And what about after you completed the quest?
From what I heard, your EXP requirements decrease to the point your actual level doubles. So if you choose legend at level 19 you instantly become 38.
Kinda, but the game actually lowers requirements to level up. Your EXP stays the same. Different thing but same final effect :)
I very much like the idea of just being a really strong dude in a world of might and magic. I plan to go 20 in 2h fighter because that was going to be the build for my first char anyway. What do you think would be a good idea for the other 20? I was thinking some cavalier especially after they fix animal companions and mounted combat but beyond that I'm not really sure. Don't want to take a class that does magic or has godly aligned abilities like paladin either though.
Maybe slayer or barbarian. I gotta look more into it later
Even if you want to go 20 levels in 2HF, I'd still suggest 20 levels in Sword Saint or maybe 1 level in monk (to get WIS to AC) and 19 in Sword Saint. Saint is a VERY powerful martial class