Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Best "Mythic Hero" build for Ember? :)
not sure how best to run with that character as she's way too fragile IMHO :(
especially since I chose the "extra enemies" in Gameplay choices which means "back rankers" tend to get hit and Ember has like zero defences!

I kind of like the idea of her specialising in all kinds of curses/debuffs especially odd ones

I don't know if "Hideous Laughter" is in her spell list?
but the Heroic Mythic ability that makes that spell spread across all enemies if 1st target fails to save, sounds kinda of fun, lol

thanks for any tips, folks! :)
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Showing 1-14 of 14 comments
Morgian Sep 7, 2021 @ 10:53am 
You will get disappointed by hideous laughter, since the spell DC mechanic is against you. As a first level spell it has the lowest DC (8 points worse than a level 9 spell), while the mobs have very good saves.
If she has useful buffs, get her Enduring Spells, and Abundant Spells works always for full casters. Mythic spell penetration takes care of that problem, and if you want her to do the occasional nuke, pick Ascendant Element. Mythic Spell Focus raises her DC for one school if she has the normal focus feats, and there is a mythic feat that makes all focus feats count for another school in one go.
Hobocop Sep 7, 2021 @ 11:10am 
I went with primarily healer (Boundless Healing) with a secondary blaster role (Ascendant Element (Fire)) from her bonus curse spells. Enduring Spells is nice for stuff like Heroism, and Abundant Casting is always an option.
For the first level you want abundant casting. It's +4 spells of 1st, 2nd, and 3rd level, which is easily the best option. Keep some heal spells on her and she's a backup healbot.

Otherwise, the easiest way to build her is to focus conjuration. Conjuration has debuffs and summons, and she can make an excellent summoner. Use one mythic power/feat to get expanded arsenal in either evocation or enchantment or another strong witch school and you're set.

Healing is best done by buying 10000 potions of cure light wounds and using healers as backup healbots only when those run out or you are afraid of a party member death in combat.
Last edited by The Silver Santana; Sep 7, 2021 @ 11:15am
Cutlass Jack Sep 7, 2021 @ 11:17am 
I'm really tempted to give her a melee weapon and take advantage of her inability to hit anything by giving her that feat that does aoe damage when she misses. :D
tynian87116 Sep 7, 2021 @ 11:22am 
I always have her kitted for ranged combat and focus on feats/skills that are beneficial/give her a good enchanted crossbow. IIRC she also has access to slumber and Evil Eye. Slumber is great if you can get it to hit. Evil Eye to debuff AC.

But, tbh, I just have her for moral support lol.
Originally posted by Cutlass Jack:
I'm really tempted to give her a melee weapon and take advantage of her inability to hit anything by giving her that feat that does aoe damage when she misses. :D
Not familiar with that one. There is one that does damage when you miss-does it upgrade later?
Originally posted by tynian87116:
I always have her kitted for ranged combat and focus on feats/skills that are beneficial/give her a good enchanted crossbow. IIRC she also has access to slumber and Evil Eye. Slumber is great if you can get it to hit. Evil Eye to debuff AC.

But, tbh, I just have her for moral support lol.
Evil eye someones saves, then hit them with misfortune while cackling. If I understand how it works, evil eye always hits for one round, cackle prolongs it, and then you misfortune them.

If they can be affected by mind affecting, this makes them roll twice at a -2 (-4 later) penalty. Combine with some quickened crushing despair (and mind fog if you have a friend wizard), and you can make them save at -16 (-6 without mind fog) rolling twice and taking the worse roll.

Needless to say, that's a lot of settup, and all Ember's actions for several rounds, but it lets you really screw someone.

Ember is, low key, one of the most optimal companions. Camilla is pretty up there for her niche, as is Seelah, but Ember has a great niche for the gameplay and does it well.
Hekk Sep 7, 2021 @ 12:34pm 
Just make her healer, she doesn't even want to fight, don't force her >:D
dwarfpcfan Sep 7, 2021 @ 1:56pm 
She gets free fire spells, has a spell hex and can also heal

so abundant casting, mythic spell penetration, then Element Ascendent (Fire)
Samhain34 Sep 7, 2021 @ 1:59pm 
Originally posted by dwarfpcfan:
She gets free fire spells, has a spell hex and can also heal

so abundant casting, mythic spell penetration, then Element Ascendent (Fire)
This, plus her Slumber hex is ridiculous. Abundant Casting, (and Greater), ascendent element (Fire) is what she's built for, and then Mythic Spell Penetration after those as her hexes, to my knowledge, byass spell resistance since they're not spells.
SIlverblade-T-E Sep 8, 2021 @ 2:39am 
Thanks for the very good info, folks, much appreciated! :)
Serendipitous Sep 9, 2021 @ 9:48am 
Originally posted by Samhain34:
Originally posted by dwarfpcfan:
She gets free fire spells, has a spell hex and can also heal

so abundant casting, mythic spell penetration, then Element Ascendent (Fire)
This, plus her Slumber hex is ridiculous. Abundant Casting, (and Greater), ascendent element (Fire) is what she's built for, and then Mythic Spell Penetration after those as her hexes, to my knowledge, byass spell resistance since they're not spells.
There is also a ring that gives her additional spells with fire damage. Yes, hexes bypass SR. She turned out to be pretty good damage dealer/disabler for me.
Corviknight_ Sep 9, 2021 @ 9:54am 
Originally posted by The Silver Santana:
Originally posted by Cutlass Jack:
I'm really tempted to give her a melee weapon and take advantage of her inability to hit anything by giving her that feat that does aoe damage when she misses. :D
Not familiar with that one. There is one that does damage when you miss-does it upgrade later?
Thundering Blows, and her curse gives her -4 to hit.
Originally posted by Corviknight_:
Originally posted by The Silver Santana:
Not familiar with that one. There is one that does damage when you miss-does it upgrade later?
Thundering Blows, and her curse gives her -4 to hit.
Ah, interesting. Found it myself a while back, actually.

I don't think giving it to her makes any sense, but it is an interesting option.
SIlverblade-T-E Sep 9, 2021 @ 4:05pm 
Originally posted by The Silver Santana:
Originally posted by Corviknight_:
Thundering Blows, and her curse gives her -4 to hit.
Ah, interesting. Found it myself a while back, actually.

I don't think giving it to her makes any sense, but it is an interesting option.

She's way too fragile to be in front lines IMHO
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Date Posted: Sep 7, 2021 @ 10:48am
Posts: 14