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Its way less complicated than it looks at first sight.
The "Up" Lever is the one in shadows in front of the Barrels.
as far as i know, its never mentioned at all, ingame.
Indeed it isnt but its nothing hat complicated to be honest. There are 9 combinations in total I think.
Hurlun is exagarated in the game for reasons I cant imagine . In the tabletop he "calmed down" after becoming prelate and he was one of the first people falling to defend the city.
But like I said in another post he was never a psycho. The weight on his shoulders was huge, and you will see through the game that the cultists are indeed a huge threat and everywhere . So his paranoia is not so crazy as the game makes you think. Only his extremist methods are an issue , which again should not still be there by the time the game starts . I guess it was done for the narrative.
I think 'psycho' is the wrong word to describe Hulrun. His problem is that while his paranoia is well founded, he also let it influence his decisions in other areas, such as what he did to Ember and her father. The letter in the tavern also reveals that Emeber wasn't the first person he treated that way either.