Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Balance < Narcotics
~Owlcat motto
To be honest any other spellcaster is better than a witch.
♥♥♥♥ me even fighers are better at spellcasting than a witch.
MC - 15 Sylvan Sorc/azata Fire Focused (Ascendant Element, Spell Pen, Evocation, Maximize spell etc etc)
Ember - 14 Witch / 1 Sorc (Dual BL) - Lightning Focuses, Bracer of Storms, Ascendant Element etc etc
Daelan - 15 Oracle + Salamander Ring (Ascendant Element etc)
Lann - Pure Zen Archer
Arue - Pure Espionarge Expert
Woljiff - Rogue 4 / Viviscectionist 11
Mages have all the feats (Point Blank, Ascendant element, focus, spell pen etc). I have taken off all skills that reduce attack on my martials as well. Buffs including Haste, Protection From, Bless, Heroism, Shield of Faith, Blurr/Displacement, Shield etc
You mistake the difference between asking and doing
For casters standard is Spell Pen + Greater Spell pen + mthic spell pen, better yet if you can play an arcanist or overhelming mage. Bard songs are quite good (or sensei - he can inspire courage and crushing blow which effectively adds around 12-13 to attack for everyone), if you are strong on spellcasters try to use spells that immobilize enemies like hold person/monster or ice prison since then you will always hit them pretty much.
The problem of course is I have none of that, I posted the party above. I have 1 melee (excluding Azata Dragon and Bulwark bear). My mages for the most part are fine, they hit, they do what they are supposed to do. But the archers and whichever melee I have (in this case Woljif) cannot hit these high AC enemies. My best Martial character is my bear because at least he cannot be hit by 95% of the enemies I meet.
BAB 10. Dex/str 10. Weapon Focus 2. Outflank 4. Enchantment +5
You're already at +31 to hit.
Depending on your class there is still: Mutagen, Judgements, Smite, Quarry, Favored Enemy, Studied Target, weapon enchantment abilities (as from shaman or magus,) Morale (as Rage or bard songs or bless,) size, mythic abilities, and we're assuming that you aren't debuffing the enemy (which you should be.)
In short, you get high enough attack bonus to consistently hit the same way you get high enough AC to consistently dodge. Feat and class feature stacking. It's not actually hard you just have to do it. (and this doesn't mean you have to go full munchkin.)
Find the various sources (morale, enchantment, competence, sacred, ect) and put as many of them on the chracter as you have to.
You dont use shatter defence mechanic.
You need 3 feats: weapon focus, Dazzling Display, shatter defence.
Your bard/scald using fear song. All melee gets their flat footed damage.
Also use greater invisibility.
There are like 5-6 sources of attack/stat buffs you can stack. Like luck, nature, enchantment, sacred, competence, size etc.
You should know them all, or you will not make it.