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it goes back to act 3 choices.
If you treated his brother like a hero he will fight to the death.
If you treated his brother like a victim of war you can save him.
So if he considers him as a hero, he will just let him die instead of fighting with him and saving him? This doesn't make any sense.
I just chalk it up to pathfinder devs
Exactly that what I did, I made him believe that his brother is a hero. I just don't understand why in Sosiel brain it means that his brother should die as a gladiator in a filthy arena, while he's running away.
That’s incorrect, on a technical level, as Trever makes the decision to sacrifice himself to buy time for Soseil to escape. It was his choice to go out like a hero.
This game has so many encounters where people just teleporting away right in front of you and you can't do anything to stop them because "plot armor"
I mean seriously you just watch as they exit.
This is quite similar, you are in control of the whole situation but when it come down to the last bit, the game make the choice for you.
Ah right . Because anything that doesn't have the outcome we want is called bad writing nowadays . Lol
There are 2 dialogues ( you can see the "flags" and their " values" through toybox).
But it looks like you will twist this in order to complain no matter what anyways.
I guess it would be better to not include a secret companion and just make it scripted that his brother dies no matter what :)
It was complete BS in unfair.
I was pleased in my current play through when I didn't needed to fight
Unfortunately it still doesn't save either him or his brother from warming the bench.