Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Cornugon Smash + Fearsomeness + High persuasion. Anyone tried it?
Theoretically what it should do is apply fear instead of shaken when I hit someone with Power Attack (which I generally keep on).

On the other hand... will I be chasing opponents all around? Since this is my MC and I don't wanna restat him... has anyone tried? Did it work for you?

And if someone is immune to fear... will it apply shaken instead?
Last edited by Brian Sirith; Oct 4, 2021 @ 8:33am
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wise Oct 4, 2021 @ 8:35am 
I did something like this on a Thug rogue in Kingmaker. From my experience it was pretty strong
Cutlass Jack Oct 4, 2021 @ 8:37am 
I'm not sure which class gets 'fearsomeness' but if its anything like Thug's 'Frightening' power, yes it works and works well. I used the combo quite a bit in Kingmaker.

You'll want to pick up combat reflexes so you get free attacks if when they try to run. But basically if a target gets feared, they run away for a round then run back. So you don't need to chase them typically. You'll also want dreadful Carnage so when you kill someone you do aoe fears. Great stuff.
[Heretic]Rivga Oct 4, 2021 @ 8:41am 
Originally posted by Brian Sirith:
Theoretically what it should do is apply fear instead of shaken when I hit someone with Power Attack (which I generally keep on).

On the other hand... will I be chasing opponents all around? Since this is my MC and I don't wanna restat him... has anyone tried? Did it work for you?

And if someone is immune to fear... will it apply shaken instead?

There is a build I had planned, with two characters enlarged and armed with reach weapons, one scaring everyone and with high hit chances on attacks of opportunity, watch the multiple free attacks roll in.

After my 5th restart, don't judge I have a problem, I am using Marching terror and it functions very well for this so far but a specific build would be great.

Edited: Cutlass Jack beat me too it, so I agree with everything he has said.
Last edited by [Heretic]Rivga; Oct 4, 2021 @ 8:43am
Brian Sirith Oct 4, 2021 @ 8:43am 
Originally posted by emagarmon:
I did something like this on a Thug rogue in Kingmaker. From my experience it was pretty strong

Haven't heard of it but thats good to hear.

Originally posted by Cutlass Jack:
I'm not sure which class gets 'fearsomeness' but if its anything like Thug's 'Frightening' power, yes it works and works well. I used the combo quite a bit in Kingmaker.

You'll want to pick up combat reflexes so you get free attacks if when they try to run. But basically if a target gets feared, they run away for a round then run back. So you don't need to chase them typically. You'll also want dreadful Carnage so when you kill someone you do aoe fears. Great stuff.

Hellknight gets Fearsomeness. I also have got 'Ever Ready' on my mythic so thats 2 extra AOO which totals to 3... so I think I'm good there? I'll keep dreadful Carnage in mind when I next get the chance. Thanks.
zdrake314 Oct 4, 2021 @ 8:43am 
Fearsomeness is a Hellknight prestige class power.

This does seem like a powerful combo, especially with Dreadful Carnage.
Brian Sirith Oct 4, 2021 @ 8:44am 
Originally posted by HereticRivga:
Originally posted by Brian Sirith:
Theoretically what it should do is apply fear instead of shaken when I hit someone with Power Attack (which I generally keep on).

On the other hand... will I be chasing opponents all around? Since this is my MC and I don't wanna restat him... has anyone tried? Did it work for you?

And if someone is immune to fear... will it apply shaken instead?

There is a build I had planned, with two characters enlarged and armed with reach weapons, one scaring everyone and with high hit chances on attacks of opportunity, watch the multiple free attacks roll in.

After my 5th restart, don't judge I have a problem, I am using Marching terror and it functions very well for this so far but a specific build would be great.

Edited: Cutlass Jack beat me too it, so I agree with everything he has said.

Thanks for the info anyway :) It seems positive all around so I'll go for it!

:lunar2019coolpig:
Brian Sirith Oct 4, 2021 @ 8:45am 
Originally posted by zdrake314:
Fearsomeness is a Hellknight prestige class power.

This does seem like a powerful combo, especially with Dreadful Carnage.
:steamthumbsup:
Donnicton Oct 4, 2021 @ 1:41pm 
Some effects are more annoying for you to apply to enemies than for enemies to apply to you. Them hitting you with a permanent disease is more impactful than you hitting them with a permanent disease, because you're going to be killing them on that encounter anyway while you're going to have to continue to deal with it afterward. (there's one spell players can cast whose name I forget offhand that applies a disease on enemies that doesn't take full effect until 24 hours later...???why???)

Frightened is another one of those effects. It's really really annoying for players to deal with their characters running all over the map refusing to attack the thing that feared them for a full 90 seconds - and on the flip side it's really really annoying for players to fear enemies in this game because it means you're going to have to constantly chase down every single rat that scattered around the dungeon trying to escape your fear, and anything major that you'd want to fear(bosses) are probably just immune to it anyway.
Wraith Oct 4, 2021 @ 1:42pm 
I tried this and oh boy was it bad in some location.
It mostly good I highly recommend it.
But in some location you should never chase.

I once had an encounter where my character chased them into another mob of enemy...
repeatedly I might add.
Last edited by Wraith; Oct 4, 2021 @ 1:43pm
It is very strong, my Camillia has enough persuasion to fear most enemies on a Swift action Dazzling display, but like other people said, it can be extremely annoying as well. If you don't have them in optimal positions they will run into other enemies and aggro them possibly.
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Date Posted: Oct 4, 2021 @ 8:30am
Posts: 10