Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Mutation warrior vs 2hand fighter pure
So I'm doing a new play through and I want to keep it simple for once and just stick to 20 levels of 1 of these 2. Either will be 2handed (no reach) and they seem fairly close in terms of damage. I feel they will be relatively close in terms of damage until 15+ when MW gets his greater and grand mutation and 2hf gets his improved power atatck. It's essentially trading better all around stats and defense for I'm not sure how much more damage 2hf does mathematically. 2HF has a good amount of abilities that don't seem good unless going for CMD focus which I never do.

Now I have heard that overhand chop can work with AoOs even though the description says single attack and charge only. Owlcat has been known to not describe things exactly plenty of times so has anyone tested this? That would swing in 2hf favor a lot.

Bah I hate always trying to decide this crap.
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Showing 1-13 of 13 comments
dmsephiroth Oct 4, 2021 @ 8:30am 
I played a 2handed fighter as my 1. char, but was kinda dissapointed bec. he was so squishy.

Now im playing a mutation warrior (angel mythic path) with a 2hand scythe and it feels a bit better, but i still need to be careful to attack from 2. row :)

I guess if i was a better player also the 2hand fighter would be fine , but the mutagen is rly nice <3

Just play as you like, i guess if youre not aiming for unfair you can play any class/build you like.
Last edited by dmsephiroth; Oct 4, 2021 @ 8:31am
Conquista Oct 4, 2021 @ 8:31am 
i would recommend mutation warrior alone for the defense
two handed melee pure fighter without reach sounds difficult
malkavius77 Oct 4, 2021 @ 8:38am 
Originally posted by Conquista:
i would recommend mutation warrior alone for the defense
two handed melee pure fighter without reach sounds difficult

Ehh enlarge person is generally enough with any 2hander to keep them out of most melee. I thought about glaive or fauchard but those are for girly men! Then again I'm doing azata and going to get butterfly wings later.......

Mutation warrior also won't get much defense until mid late and late game. It's essentially 2 AC for much of the game. It doesn't really get great until greater and grand mutagen. But one could argue the same for 2HF since they don't get the improved power attack till 15.
Conquista Oct 4, 2021 @ 8:42am 
my bad with no reach i thought you meant no reach at all not even from increased size
but with level 11 you also get feral wings on mutation warrior
which considering you going azata will look really ugly as soon you hit mystic 9
malkavius77 Oct 4, 2021 @ 8:51am 
Originally posted by Conquista:
my bad with no reach i thought you meant no reach at all not even from increased size
but with level 11 you also get feral wings on mutation warrior
which considering you going azata will look really ugly as soon you hit mystic 9

Yeah but If I went with mutation warrior I would go with aasimar and get wings anyways which saves me 2 discoveries for 50% chance for crits to do normal damage. Because feral mutagen by itself is pretty bad without sneak attack. So that 9 AC at level 19 with mutagen and wings (only 6 if i went aasimar 2hand fighter anyways) and 50% less crit damage.

Vs raw damage of 2HF which I'm not even sure how much more it would come out to. I like them both thematically so "Just pick what you like" is kind of hard.
Conquista Oct 4, 2021 @ 9:00am 
as pure fighter you have so many feats, i would recommend to go half orc to get one additional bite and 1 ac through feats
and even if bite does not much damage on its own, its still a additional dice roll to trigger outflank
Fuzzyballs01 ꦙ Oct 4, 2021 @ 9:02am 
armoured hulk barbarian 2H though
malkavius77 Oct 4, 2021 @ 9:08am 
Originally posted by Conquista:
as pure fighter you have so many feats, i would recommend to go half orc to get one additional bite and 1 ac through feats
and even if bite does not much damage on its own, its still a additional dice roll to trigger outflank

No because then I would have to look around for a decent half orc portrait online. Also bite attacks aren't very good without sneak attack or natural attack builds. And their die hard racial is how you always ensure your non tank character actually dies.
malkavius77 Oct 4, 2021 @ 9:09am 
Originally posted by Fuzzyballs01:
armoured hulk barbarian 2H though

That is probably one of the worst subclasses though.
malkavius77 Oct 4, 2021 @ 9:11am 
Screw it I'm just going to do the tried and tested Sword Saint again. Defense and equal to better offense then all of these.
GameNerdVeggie Oct 4, 2021 @ 9:12am 
Mutation Warrior allows more Weapon Diversity and if you want have some real Fun try 20 Level Mutation Warrior and 20 Level Instinct Warrior/Sword Saint ^^
malkavius77 Oct 4, 2021 @ 9:17am 
Originally posted by GameNerdVeggie:
Mutation Warrior allows more Weapon Diversity and if you want have some real Fun try 20 Level Mutation Warrior and 20 Level Instinct Warrior/Sword Saint ^^

I actually did 20SS/20 2hf on my first playthrough. But it was so buggy and I skipped a LOT of stuff and did auto crusade and just missed out on too much stuff. Like I didn't even know finnean existed and missed him entirely.

And at that point I was just auto attack killing bosses so it was no fun.
Conquista Oct 4, 2021 @ 9:18am 
half orcs can lose die hard if you pick human or tribal raised, which turned them from really bad to less bad
Last edited by Conquista; Oct 4, 2021 @ 9:19am
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Date Posted: Oct 4, 2021 @ 8:13am
Posts: 13