Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

View Stats:
Deviant Oct 1, 2021 @ 11:33am
and i thought demon path was strong...but then i tried angel and bruh...
Lmao what the hell the angel path is insane OP im just rank 3 with the angel just captured drezen and the bonuses i already get are INSANE i am literally immune to most debuffs and i have some really good damage abilities already and trilions heal abilities when i picked demon path you got demon claw attacks and some useless abilities and a infinite teleport how can you compare that to what angel gets only at lvl 3 this is like night and day difference its insane
< >
Showing 1-15 of 22 comments
JustSmile Oct 1, 2021 @ 11:35am 
Demon is generally agreed to be perhaps the weakest mythic path.
Fluff Oct 1, 2021 @ 11:38am 
I suggest you trying Azata evocation caster & Lich caster or tank next paths if you will go for more runs

Demons need to get 1 of their Lord aspects at near Mythic level 4-6 to be comparably strong for the most classes, yeh. Not at Mythic 10 when the game is already literally over.
Last edited by Fluff; Oct 1, 2021 @ 11:39am
Deviant Oct 1, 2021 @ 11:39am 
Originally posted by JustSmile:
Demon is generally agreed to be perhaps the weakest mythic path.
i can see why you got literally 90% of abilities useless you would never use them becuz you rather just attack with your main weapon you only used your rage effect and claw auras and your teleport charge ability and thats it you also had demon transformations but all those forms were weaker than your base character wich is ridicilous maybe this is why i strugged so much on daring difficulity il see how easy its gonna be with angel path
Last edited by Deviant; Oct 1, 2021 @ 11:40am
HTakara Oct 1, 2021 @ 1:38pm 
Angel is stupid strong.
Hekk Oct 1, 2021 @ 1:39pm 
Angel is OP, Demon is one big "eh?".
krtalic Oct 1, 2021 @ 1:55pm 
demon is pretty strong kineticist with earthquake and trip
Hobocop Oct 1, 2021 @ 2:01pm 
The fact that you can only use Demonic Rage a couple times per day with their always-on features at rank 3 being...a couple of natural attacks, a mediocre teleport that prevents you from full attacking, and an immunity that is easily supplanted by a single 3rd level spell just seals the deal.
Last edited by Hobocop; Oct 1, 2021 @ 2:05pm
Deviant Oct 1, 2021 @ 2:15pm 
i also dont understand why demon path has transformations every single form just suck ass whats the point from them then??? they couldnt make it better than your base form atleast like hello?
Conquista Oct 1, 2021 @ 2:19pm 
i also struggled with demon path massively, all the mechanics they add early on are so boring

would only recommend demon path if someone wants to roleplay
Hybernian Oct 1, 2021 @ 2:21pm 
Originally posted by Tusk_Luv:
I suggest you trying Azata evocation caster & Lich caster or tank next paths if you will go for more runs

Demons need to get 1 of their Lord aspects at near Mythic level 4-6 to be comparably strong for the most classes, yeh. Not at Mythic 10 when the game is already literally over.
What's good about evoker Azata? Can you elaborate?
Lahoo Eckbert Oct 1, 2021 @ 2:26pm 
Now try Legend.
Game became easy mode for me.
CHAO$$$ Oct 1, 2021 @ 2:28pm 
I feel like the demon teleport is one of the better abilities you can get at mythic 3. Aside from Azata possibly the strongest mythic 3 class.

Legit you can use a standard action (which means a spell, or a kinetic blast (no gather P tho) or any other ability that is a standard actiion like thundercall) and the teleport in the same round.

Solo wise it basically makes you a god at kiting. Since the teleport does damage on leaving and on arrival you can kite enemies that can outrun you with haste. You just run away -> they get close -> far teleport -> deal damage on leaving -> keep running.

Basically makes every melee fight in the game soloable with 0 effort.


Ive found aeon to be the weakest on paper. Their best abilities from what ive seen are the gazes and enemies get saving throws against those. If your best mythic ability comes on a saving throw it might as well not exist. Nevermind the fact that they are limited /day until a certain mythic rank.
Last edited by CHAO$$$; Oct 1, 2021 @ 2:29pm
dwarfpcfan Oct 1, 2021 @ 2:30pm 
Demon is pathetic compared to Angel, Lich and Trickster it's not even funny

Azata is good and you get a pet dragon so bonus points
CHAO$$$ Oct 1, 2021 @ 2:37pm 
Originally posted by dwarfpcfan:
Demon is pathetic compared to Angel, Lich and Trickster it's not even funny

Azata is good and you get a pet dragon so bonus points
I think Lich is easily the strongest overall (albeit making the game horribly boring) considering it allows you to get weird way earlier than you ever should be able to. The whole spellbook merging is just too op in general imo.

But Trickster is kinda trash for a pretty long time especially if you play legit higher difficulty which means you should NOT be able to respec as soon as you unlock perception rank 2 meaning you wait very long for all those shortcut and crit feats. Mobility rank 2 with cleave is probably the best option but then you delay your access to crit feats even longer and its only accessable by basically 1 archetype - mainly being nontank melees. Idk maybe im undervaluing it just because im not motivated to micro that precisely the entire fight.

Surely very powerful lategame but really lacks compared to the other paths earlier on. At mythic 3 you basically get nothing of value and you get nothing even close to a merged spellbook until a fair bit later on.
Last edited by CHAO$$$; Oct 1, 2021 @ 2:46pm
dwarfpcfan Oct 1, 2021 @ 2:45pm 
Lich is definitely the most powerful overall followed by Angel. The merging of spellbooks and unique spells is just so stupid op it's completely ridiculous. Like being able to cast magic missle that drain attribute points and other stupid op lich cr**P

Too bad the RP is being a creepy edgelord and not much else.

Angel gets a merged spell book and the silly aura that is always on that ruins any enemie's day

Trickster takes a while to gain steam, yes but when it gets there... holy crap.

in the mean time you can basically break the ingame economy with 1 trick to turn every cruddy +1 sword you find into a +2 item and make truck loads of money to kit out your party until you get the essential tricks that turn your MC into an unstoppable juggernaut at everything.

Azata is good period zippy magic is great for arcane trickster builds, fortunate magic that makes a mockery of enemy spell resistance if you have mythic spell penetration for your MC.

And that one spell that you get out the gate that gives your entire party +4 to overcome spell resistance for 10/minutes level makes the rest of your party spell casters also point and laugh at supposedly "high spell resistance" enemies
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Oct 1, 2021 @ 11:33am
Posts: 22