Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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skyhrg Sep 30, 2021 @ 3:06pm
Is it just me, or does "auto-level up" kind of suck?
So, it's not a secret that character building is huge in this game. I feel like the learning curve is pretty steep, yet character optimization is where a lot of the fun is at.

What do you guys think - does auto-level upping characters (letting the game do it for you) suck or not?
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アンジェル Sep 30, 2021 @ 3:22pm 
Originally posted by skyhrg:
So, it's not a secret that character building is huge in this game. I feel like the learning curve is pretty steep, yet character optimization is where a lot of the fun is at.

What do you guys think - does auto-level upping characters (letting the game do it for you) suck or not?

Its pretty much pre-generated builds. You like it or you do not. It is not that the auto-level up pick something for you. Everyone consider something else perfect. And someone considers the pre-generated builds perfect.
Malaficus Shaikan Sep 30, 2021 @ 3:24pm 
Suck?
No.
Could you build something better?
Yes.

To put it simply:
Auto leveling up makes them capeable fighters but they wont be build to fight as a group.
More as induvuals.
Which is fine for most difficulty.
If however you costum build them.
You can squeeze out a lot of +1's that benfit eachother.
For example: Give your melee fighters the teamwork fights that gives them a +4 to hit when attack the same target is very usefull.
Likewise if you build your rogue to be a sneak attack wonder you want to make sure your paladin will be able to keep them on her and off the rogue.

Regardless:
Builds mean very little outside turn base mode.
+x attack and +x to damage will be all you need in real time mode.
Stink Bug Sep 30, 2021 @ 3:26pm 
Seems to me if one is knowledgeable enough about the game mechanics to think the auto-level sucks, then they don't need it anymore anyways.
Doohko Sep 30, 2021 @ 3:26pm 
:)

Klutch Sep 30, 2021 @ 3:32pm 
its just you
JustSmile Sep 30, 2021 @ 3:34pm 
Auto-level builds are extremely bad. You can use them for the easiest difficulties, but you can use anything for them.
adam.rosenow Oct 1, 2021 @ 4:29am 
The auto level up seems to only be balanced for normal or easy. It doesn't pick essential skills for fighters such as outflank and you can get a lot of feats that don't optimise damage.
アンジェル Oct 1, 2021 @ 5:02am 
Originally posted by Stink Bug:
Seems to me if one is knowledgeable enough about the game mechanics to think the auto-level sucks, then they don't need it anymore anyways.

This is in my opinion precisely on point. Could not agree more than this.

Originally posted by adam.rosenow:
The auto level up seems to only be balanced for normal or easy. It doesn't pick essential skills for fighters such as outflank and you can get a lot of feats that don't optimise damage.

It is hard to imagine someone is lacking so much common sense they would start on a higher difficulty than what is intended as normal, without enough experience for the game to level up by themselves.
ayrtep Oct 1, 2021 @ 5:05am 
I always assume auto-level up is rubbish in games like this. Maybe PWotR is the exception? I have not got around to finding out yet.

I guess you would typically get what the game designers thing you should take. Which is rarely optimal, but some times is not terrible.
Last edited by ayrtep; Oct 1, 2021 @ 5:07am
アンジェル Oct 1, 2021 @ 5:09am 
Originally posted by ayrtep:
I always assume auto-level up is rubbish in games like this. Maybe PWotR is the exception? I have not got around to finding out yet.

I guess you would typically get what the game designers thing you should take. Which is rarely optimal, but some times is not terrible.

I still find the general term "auto-level-up" troublesome to begin with. After all there is no AI or something like that which does the picking for you according to what you use often or not. It is just a pregenerated build.

In fact, I would actually like to suggest the developers they would lay out the entire build during character creation as a chance to understand it from early on as beginner.
Gracey Face Oct 1, 2021 @ 5:11am 
The auto levelling gives them owlcat builds. Owlcat do things like build characters around feats they forgot to add to the game, or build characters around dazzling/corn/shatter and then don't give them any points in persuasion.

The worst part too is that it's impossible to know if they built them badly intentionally or not.
BIG E. Oct 1, 2021 @ 5:11am 
Do not ever use auto-level up. Use your own brain to level up characters.

Two reasons,

Auto-level up is just terrible and does have no idea what is good and what is bad.

You will learn a lot about the game by leveling characters yourself, like wich spells-feats are good and wich are bad.
Last edited by BIG E.; Oct 1, 2021 @ 5:13am
w.f.schepel Oct 1, 2021 @ 5:12am 
Originally posted by Stink Bug:
Seems to me if one is knowledgeable enough about the game mechanics to think the auto-level sucks, then they don't need it anymore anyways.

+1 :-)
skyhrg Oct 1, 2021 @ 9:53am 
Originally posted by Stink Bug:
Seems to me if one is knowledgeable enough about the game mechanics to think the auto-level sucks, then they don't need it anymore anyways.
Good answer!
transmutionorchestra Oct 1, 2021 @ 10:01am 
2
On my first playthrough, I did auto-levels on all my companions. On my second, I stuck to their preferred classes but picked better feats and abilities. On my third, I tried to optimize and multiclassed like a first-year liberal arts major.

Then, I went back and played the ending of the game with my party from the first playthrough.

With the benefit of all this experience, I can tell you with absolute certainty that auto-leveling sucks.
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Date Posted: Sep 30, 2021 @ 3:06pm
Posts: 20