Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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Gigabyte Sep 30, 2021 @ 2:12pm
Enduring spells not working on mc
So Im running through the game on my Aeon and I picked enduring spells, but the extra time isnt getting added to my spells. I tested by giving nenio Enduring spells and it works fine for her.
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Showing 1-9 of 9 comments
Morgian Sep 30, 2021 @ 3:56pm 
Too little info.
Did you pick both steps for the MC? If yes, did you test it with spells that last at least 5 minutes?

Not important here, but the ability works fine for me and all my casters in the party.
Gigabyte Sep 30, 2021 @ 7:02pm 
Originally posted by Morgian:
Too little info.
Did you pick both steps for the MC? If yes, did you test it with spells that last at least 5 minutes?

Not important here, but the ability works fine for me and all my casters in the party.
my guess is it is just the spells I was testing and all of them not being affected by Enduring spells. My MC is a Dirge bard and the spells I tried were Vanish, Sense Vitals, greater invis, displacment. The only spell that worked was Mirror image.
Hobocop Sep 30, 2021 @ 7:03pm 
One round/level duration buffs typically don't last long enough to be affected by Enduring Spells. There's some edge cases where you can get Greater Enduring Spells to work on those with Extend metamagic, but you have to be optimizing specifically for that.
Last edited by Hobocop; Sep 30, 2021 @ 7:07pm
LArc7thHeaven Sep 30, 2021 @ 7:10pm 
READ the description first. Enduring spells work if the spells is 1 HOUR period (either it's 10 min/lvl or 1 hour description). What you're looking for is greater enduring that enable spells less than 1 hour but not rigid minutes/rounds.

Originally posted by Gigabyte:
Originally posted by Morgian:
Too little info.
Did you pick both steps for the MC? If yes, did you test it with spells that last at least 5 minutes?

Not important here, but the ability works fine for me and all my casters in the party.
my guess is it is just the spells I was testing and all of them not being affected by Enduring spells. My MC is a Dirge bard and the spells I tried were Vanish, Sense Vitals, greater invis, displacment. The only spell that worked was Mirror image.
Vanish, sense vitals, displacement is round based at max is less than 10 min not even greater enduring can help it.
Last edited by LArc7thHeaven; Sep 30, 2021 @ 7:11pm
Gigabyte Sep 30, 2021 @ 7:13pm 
Originally posted by LArc7thHeaven:
READ the description first. Enduring spells work if the spells is 1 HOUR period (either it's 10 min/lvl or 1 hour description). What you're looking for is greater enduring that enable spells less than 1 hour but not rigid minutes/rounds.

Originally posted by Gigabyte:
my guess is it is just the spells I was testing and all of them not being affected by Enduring spells. My MC is a Dirge bard and the spells I tried were Vanish, Sense Vitals, greater invis, displacment. The only spell that worked was Mirror image.
Vanish, sense vitals, displacement is round based at max is less than 10 min not even greater enduring can help it.
See your first part of the message is completely useless as there is a big difference between miss reading and not reading at all the second part of your message is actually what the response should have been as it contains relevant info.
Ghost Sep 30, 2021 @ 7:30pm 
it's awesome on Daeran but basically useless on non-divine archetypes. death ward, freedom of movement, protection from energy, bless all benefit from greater enduring.
Last edited by Ghost; Sep 30, 2021 @ 7:31pm
ec928 Sep 30, 2021 @ 8:19pm 
Originally posted by Ghost:
it's awesome on Daeran but basically useless on non-divine archetypes. death ward, freedom of movement, protection from energy, bless all benefit from greater enduring.

There are plenty of good spells available to arcane users. Every 24 hours I always spend a minute using Nenio giving 24 hour buffs like: permanent good hope, greater heroism, greater magic weapon, life bubble, blur, see invisibility or true seeing, greater angelic aspect, frightful aspect, mage armour, shield, protection from arrows, protection from acid/cold/electricity/fire/sonic, charisma/wisdom/strength/dex buffs, enlarge person. Late game that includes foresight, heroic invocation, mind blank, and so on.

And another minute with Daeran buffing everyone with with 24 hour magical vestment, permanent crusader's edge, archon's aura, spell resistance, aid, shield of faith, remove fear. protect from evil, death ward, freedom of movement and so on.

Perma-buffing your party into super human killing machines not only lets you stomp over most enemy encounters but saves lots of time.
Gigabyte Sep 30, 2021 @ 8:37pm 
Originally posted by ec928:
Originally posted by Ghost:
it's awesome on Daeran but basically useless on non-divine archetypes. death ward, freedom of movement, protection from energy, bless all benefit from greater enduring.

There are plenty of good spells available to arcane users. Every 24 hours I always spend a minute using Nenio giving 24 hour buffs like: permanent good hope, greater heroism, greater magic weapon, life bubble, blur, see invisibility or true seeing, greater angelic aspect, frightful aspect, mage armour, shield, protection from arrows, protection from acid/cold/electricity/fire/sonic, charisma/wisdom/strength/dex buffs, enlarge person. Late game that includes foresight, heroic invocation, mind blank, and so on.

And another minute with Daeran buffing everyone with with 24 hour magical vestment, permanent crusader's edge, archon's aura, spell resistance, aid, shield of faith, remove fear. protect from evil, death ward, freedom of movement and so on.

Perma-buffing your party into super human killing machines not only lets you stomp over most enemy encounters but saves lots of time.
Its useful all the time which is why I was genuinly surprised when stuff like vanish, sense vitals, greater invis didnt work with it. Sense vitals i can see a little bit sense it could essentially make you a rogue for free.
Ghost Oct 1, 2021 @ 6:51am 
Originally posted by ec928:
Originally posted by Ghost:
it's awesome on Daeran but basically useless on non-divine archetypes. death ward, freedom of movement, protection from energy, bless all benefit from greater enduring.

There are plenty of good spells available to arcane users. Every 24 hours I always spend a minute using Nenio giving 24 hour buffs like: permanent good hope, greater heroism, greater magic weapon, life bubble, blur, see invisibility or true seeing, greater angelic aspect, frightful aspect, mage armour, shield, protection from arrows, protection from acid/cold/electricity/fire/sonic, charisma/wisdom/strength/dex buffs, enlarge person. Late game that includes foresight, heroic invocation, mind blank, and so on.

And another minute with Daeran buffing everyone with with 24 hour magical vestment, permanent crusader's edge, archon's aura, spell resistance, aid, shield of faith, remove fear. protect from evil, death ward, freedom of movement and so on.

Perma-buffing your party into super human killing machines not only lets you stomp over most enemy encounters but saves lots of time.

good list for buffs thank bro
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Date Posted: Sep 30, 2021 @ 2:12pm
Posts: 9