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Making your mount (but only your own) undead is one available Lich power.
Yes, more or less I was asking about that xD
What complex builds should I choose for the "evil" companions? I don't trust online guides/builds because they say "Gold Dragon viable, 300+ damage in a round!" when I do 500+ in a round without critical hits with a suboptimal build.
I read about dipping Woljif into Eldritch Archer into Eldritch Knight; I'd like to try the Eldritch Knight (I didn't try it in Kingmaker) but I totally dislike ranged rogues per flavour reason.
But, the rogue does the rogue stuff; Regill will be the physical-melee damage dealer; Staunton will be the tank (maybe I'll resurrect him as a Sword Saint? XD).
Camellia...? Spirit Hunter is a melee class more or less, but I'm afraid thinking about her on the front line.
Camelia can have one of the highest ACs, the only issue with her is she won't have as many hitpoints, so she'll feel it more when she does get hit. Just make sure to get the Battlemaster and Iceplant hexes, the ring from the scroll merchant in the inn that doubles the bonus from Iceplant, Weapon Focus Rapier, Fencing Grace, Combat Reflexes, Outflank, and Back to Back. Always use her Keen enhancement from her class. Take Second Spirit: Wind as one of her first Mythics - I forget the name, but one of the Hexes it unlocks grants more AC. Air Barrier or something.
Seelah is history :(
Oh, this is juicy. Thanks :D
Seelah as a bard is interesting but yaaaa lich huh….
Wendy as a close range knife master is insane plus you now have a use for the crap ton of special daggers the game just dumps on you. Plus you get an undead archer companion that can replace her for range.
I mean, I'm a Lich (I shall become a Lich) but I'm not rotten inside; I don't want to sacrifice people to demons just because.
I want to be like Kiritsugu: killing one hundred guys to save one hundred and one guys.
Yeah, she will be *definitely* in my party :D