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Fordítási probléma jelentése
This gaming is a F****** waste of time and money...
In either case, a good GM, if he decides to fudge, will do so in a way that the group didn't even realize it happened.
As for the game I know people post said data about the dice rolls but it’s clearly a bad random number generator. Also, the issue really lies in the inflated stats of creatures not matching their PnP counterparts. At the very minimum they should’ve included a core setting that actually matches core pathfinder. Sadly that’s the main reason the games didn’t do so well.
Rolling in the open with clear dcs/modifiers is incredibly bad as a GM on so many levels.
Only a completely inexperienced & fresh GM would even consider doing something like that. It completely kills any game and immersion.
Even back in the 2000's (and probably earlier too) this was basic knowledge, to the point the official DMG's essentially tells you straight up you should do it.
And the DM can't cheat. Literally nothing the DM does or can do by definition is cheating. From the official DMG:
Those who "feel" different are just not very bright.
The PnP is balanced for a 4-person party, and the game has a party of 6. While I don't like the way the game is balanced, this stats bloating thing is actually the official PnP way to upscale monsters for larger player groups.
Nah, such things don't influence sales at all. It's mostly about PR, bugs and low budget isometric rtwp crpgs being a niche genre overall.
Why is it "clearly" a bad random number generator despite all the data showing otherwise?