Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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=DeadShot= Sep 27, 2021 @ 2:31pm
Heart of Mystery
Ive done all the puzzles for the heart of mystery. And then it opens a portal to secret location that you might fight the demonlord. If you kill the demonlord you get a mask and the journal says you fail the part of solving the puzzles but the quest is completed with success(even if you have to solve all the puzzles to get to the secret location). You also get achievement core of the riddle . I don't see how you get without killing. There is a mythic path but is for tricksters.
My questions:
1. Should I wait to solve the Enigma first or go for Heart of the Mystery(Secret of creation)?
2. Outside the trickster path how do you get the rewards without killing the demonlord and failing solve the puzzle part of the quest?
3. It is a demonlord (so I can use a midnight bolt on him) or is a copy(the real deamonlord) you fight in the quest Enigma?
Thank you for all the help you can give.
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Showing 1-7 of 7 comments
AELeonson Sep 27, 2021 @ 2:42pm 
The heart of mystery enemy is *not* a demon lord. The one in Enigma is.

I prefer doing enigma first just because the mask is less useful there but honestly it really doesn't matter.
=DeadShot= Sep 27, 2021 @ 10:41pm 
Originally posted by AELeonson:
The heart of mystery enemy is *not* a demon lord. The one in Enigma is.

I prefer doing enigma first just because the mask is less useful there but honestly it really doesn't matter.
Thank you very much for the answer.
Does not anyone find Enigma tedious long and complex?
Last edited by =DeadShot=; Sep 27, 2021 @ 10:42pm
Shin Hiryō Tensei Sep 27, 2021 @ 10:53pm 
Originally posted by =DeadShot=:
Does not anyone find Enigma tedious long and complex?

I think everyone does.
It's veeeery long, it seems there are no actual clues to solve the puzzles, and the boss fight it's cheap - if you don't summon hordes of monsters to tank, you die (four dudes with something like 1400+ HP, hitting many many times as a full attack, with 40+ fort/reflex/will saves or something like that).

I don't like sending to die wolves, lizards and such mobs (even elementals) so I *never* summon something (even because they NEVER hit something, so they are just a fake target).
It's a good tactic on a videogame, but it's bad roleplay for an extremely good-aligned character. Cheap for cheap, I prefer adjusting the difficulty options.
Aradon Sep 27, 2021 @ 10:56pm 
I mostly did not mind Enigma, from a combat perspective. It was a bit tedious, and quite long, but I enjoyed running around the dungeon. I did have a lot of trouble with the Arrows puzzle and basically had to look it up on a guide. Feel bad for anyone that enters that dungeon and doesn't want to accept guide help, because it's a doozy.
T.W. Hamill Sep 28, 2021 @ 12:54am 
Originally posted by Shin Hiryō Tensei:
Originally posted by =DeadShot=:
Does not anyone find Enigma tedious long and complex?

I think everyone does.
It's veeeery long, it seems there are no actual clues to solve the puzzles, and the boss fight it's cheap - if you don't summon hordes of monsters to tank, you die (four dudes with something like 1400+ HP, hitting many many times as a full attack, with 40+ fort/reflex/will saves or something like that).

I don't like sending to die wolves, lizards and such mobs (even elementals) so I *never* summon something (even because they NEVER hit something, so they are just a fake target).
It's a good tactic on a videogame, but it's bad roleplay for an extremely good-aligned character. Cheap for cheap, I prefer adjusting the difficulty options.

The boss was not that hard. Especially by the time youre there, in Act 5. Put her down like a bad habit.
=DeadShot= Sep 28, 2021 @ 3:12am 
Originally posted by T.W. Hamill:
Originally posted by Shin Hiryō Tensei:

I think everyone does.
It's veeeery long, it seems there are no actual clues to solve the puzzles, and the boss fight it's cheap - if you don't summon hordes of monsters to tank, you die (four dudes with something like 1400+ HP, hitting many many times as a full attack, with 40+ fort/reflex/will saves or something like that).

I don't like sending to die wolves, lizards and such mobs (even elementals) so I *never* summon something (even because they NEVER hit something, so they are just a fake target).
It's a good tactic on a videogame, but it's bad roleplay for an extremely good-aligned character. Cheap for cheap, I prefer adjusting the difficulty options.

The boss was not that hard. Especially by the time youre there, in Act 5. Put her down like a bad habit.
Im not talking about the boss but the unending battles /and puzzles so difficult or obtuse that I would never solve without a guild. Is the rewards worth it for Enigma quest?
=DeadShot= Sep 28, 2021 @ 1:15pm 
I finally finished the Enigma. 16h with the guild. For the first time is fine. For the replayable runs it is not. So I hope that there will be a skip Fade button like in Dragon Age I.
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Date Posted: Sep 27, 2021 @ 2:31pm
Posts: 7