Pathfinder: Wrath of the Righteous - Enhanced Edition

Pathfinder: Wrath of the Righteous - Enhanced Edition

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EastCLiff Sep 24, 2021 @ 11:50am
Cavalier class is desperately sucks. Why do devs made as it is.
Everything on Cavalier class, movement AI, managements on it, class feats, tanky and firepower, utilities , All things are completely suck.
Even I cannot play it without troublesome situations.

Mount and reach weapon combination makes trouble for animal does nothing out from melee range.

Mount combat AI ruining battle itself because it randomly becomes crazy(not an official effect of game) and doesn't get usual command, just infinitely move here and there ignoring move location and command.

Tactician feats are truly one of worst group in the game. At least to use it properly, entire party must be designed with this tactician feats.

Banner feat is also not worthy for 1 feat slot and cavaliers spare two feat slot for it. Also, morale/fear related effects are one of the worst useless one with 200+ hours of experiences.

Everyone are giving highest score on gendarme because it don't forces tac, banners feats. But it gives same number of combat feats instead of them.

I'm gonna write negative reviews on this game for I felt very many unpleasant mechanics/balance/designs, though there were a few good things.
Before the game is launched, I really eagerly waited for cavalier class and new changes from Kingmaker. Anyway, I can say Cavalier is complete failure of class design. Very disappointing.
Some guide site is saying that Cav is just for casual difficulty and I fully agree that. Actually, pure physical classes without spell casting are very bad and not fun in this game because many mechanics for them are something like a show, not an effective technique. If they are useful enough, it is boring or monotonous. Cav feats and techniques are seen as fun and versatile but they are not and they are having many flaws with many buggy and unkind behaviors. I become burnout after battle with playing this Cav character because of too many calculation and stop-command repeating labors with fixing buggy moves. Even it feeds more attention than casters but lacks combat strengths. It is just high BAB machine with buggy and crazy struggles.
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Showing 1-15 of 33 comments
EastCLiff Sep 24, 2021 @ 11:55am 
For example, when I meet the situation 'not going to move location and become crazy(it just wander around far from the target location)' I just get down from mount. Problem solved. But trample ability on my skill panel disappears and I register it again. This 'crazy move' repeatedly appear while saddle up and I must register trample again and again.
Takichi Sep 24, 2021 @ 11:56am 
Pls dont talk about things you know obviously nothing about xD

Cav is basicly the same as Fighter just with a Rideable Animal Horse xD So ofc he isnt comparable to a Full Caster or Some other Things. I mean thats Normal, a Fighter never can Compete with a Full Caster xD And there are a lot of Builds which outclass both Pure Fullcaster and Full Fighter anyway xD


Basicly your Post Boilse down to 3 Things:
1. Ist a Buggy Mess - On which a fully agree, there is a lot bugged with Cav atm, sadly.
2. I dont like Non Magical Chars because they are boring ( well thats how Non Magic Chars work, they only Autohit in different ways and thats it).

And Third: I wanna cry for cryings sake because i need atention.
So now you got the Attention have fun with it :D
Gorwe Sep 24, 2021 @ 12:00pm 
Originally posted by Takichi:
Pls dont talk about things you know obviously nothing about xD

Cav is basicly the same as Fighter just with a Rideable Animal Horse xD So ofc he isnt comparable to a Full Caster or Some other Things. I mean thats Normal, a Fighter never can Compete with a Full Caster xD And there are a lot of Builds which outclass both Pure Fullcaster and Full Fighter anyway xD


Basicly your Post Boilse down to 3 Things:
1. Ist a Buggy Mess - On which a fully agree, there is a lot bugged with Cav atm, sadly.
2. I dont like Non Magical Chars because they are boring ( well thats how Non Magic Chars work, they only Autohit in different ways and thats it).

And Third: I wanna cry for cryings sake because i need atention.
So now you got the Attention have fun with it :D

But they don't have to AA only. They can Trip, they can Disarm, they can Sickening Strike etc. Something I like to do on a Monk. Not every physical class is AA to death, not even damage dealers.

And then there are people like me who like robustness and reliability of physicals who can do most things without prebuffing etc(on non masochist difficulties). Prebuffing is fine for difficult fights, but it gets REALLY tiresome when you have to do it on per trash encounter basis.

With that said, bugs should be fixed, duh.
Last edited by Gorwe; Sep 24, 2021 @ 12:00pm
noobie123 Sep 24, 2021 @ 12:01pm 
my first playthru was an angel cavalier. yes it was buggy like hell with the mounted combat....but when it worked, he was able to get a mounted charge off for like 900+ dmg lol

of course, that was once in like 70 hours of playtime that somehow the charge worked (only in rtwp), it TB mode, mounted combat broke completely.
Takichi Sep 24, 2021 @ 12:03pm 
Originally posted by Gorwe:
Originally posted by Takichi:
Pls dont talk about things you know obviously nothing about xD

Cav is basicly the same as Fighter just with a Rideable Animal Horse xD So ofc he isnt comparable to a Full Caster or Some other Things. I mean thats Normal, a Fighter never can Compete with a Full Caster xD And there are a lot of Builds which outclass both Pure Fullcaster and Full Fighter anyway xD


Basicly your Post Boilse down to 3 Things:
1. Ist a Buggy Mess - On which a fully agree, there is a lot bugged with Cav atm, sadly.
2. I dont like Non Magical Chars because they are boring ( well thats how Non Magic Chars work, they only Autohit in different ways and thats it).

And Third: I wanna cry for cryings sake because i need atention.
So now you got the Attention have fun with it :D

But they don't have to AA only. They can Trip, they can Disarm, they can Sickening Strike etc. Something I like to do on a Monk. Not every physical class is AA to death, not even damage dealers.

And then there are people like me who like robustness and reliability of physicals who can do most things without prebuffing etc(on non masochist difficulties). Prebuffing is fine for difficult fights, but it gets REALLY tiresome when you have to do it on per trash encounter basis.

With that said, bugs should be fixed, duh.

Well yeah you can "Grapple" and these things.... But Technicly speaking that could also do the Gnome Bard and the Half-Elf Wizard :D But yeah there are more Options than AA thats true.
Gorwe Sep 24, 2021 @ 12:05pm 
Originally posted by Takichi:
Originally posted by Gorwe:

But they don't have to AA only. They can Trip, they can Disarm, they can Sickening Strike etc. Something I like to do on a Monk. Not every physical class is AA to death, not even damage dealers.

And then there are people like me who like robustness and reliability of physicals who can do most things without prebuffing etc(on non masochist difficulties). Prebuffing is fine for difficult fights, but it gets REALLY tiresome when you have to do it on per trash encounter basis.

With that said, bugs should be fixed, duh.

Well yeah you can "Grapple" and these things.... But Technicly speaking that could also do the Gnome Bard and the Half-Elf Wizard :D But yeah there are more Options than AA thats true.

Thing is, they couldn't. Because, as you are mostly aware, it includes taking Feats etc to maximize those actions. That way Sensei can tank, support, debuff, he isn't half bad. Just unorthodox.
Last edited by Gorwe; Sep 24, 2021 @ 12:05pm
Takichi Sep 24, 2021 @ 12:08pm 
Originally posted by Gorwe:
Originally posted by Takichi:

Well yeah you can "Grapple" and these things.... But Technicly speaking that could also do the Gnome Bard and the Half-Elf Wizard :D But yeah there are more Options than AA thats true.

Thing is, they couldn't. Because, as you are mostly aware, it includes taking Feats etc to maximize those actions. That way Sensei can tank, support, debuff, he isn't half bad. Just unorthodox.

Sure it needs Feats, but a lot of them could be taken by a Wizard. Ofc if you do that, why not play a Fighter (or smth) in the First Place, but theoreticly speaking a Wizard could do that aswell, while a Fighter(only sticking with that Class) can never truely learn any magic :D
anfindel13 Sep 24, 2021 @ 12:14pm 
Originally posted by EastCLiff:
Everything on Cavalier class, movement AI, managements on it, class feats, tanky and firepower, utilities , All things are completely suck.
Even I cannot play it without troublesome situations.

Mount and reach weapon combination makes trouble for animal does nothing out from melee range.

Mount combat AI ruining battle itself because it randomly becomes crazy(not an official effect of game) and doesn't get usual command, just infinitely move here and there ignoring move location and command.

Tactician feats are truly one of worst group in the game. At least to use it properly, entire party must be designed with this tactician feats.

Banner feat is also not worthy for 1 feat slot and cavaliers spare two feat slot for it. Also, morale/fear related effects are one of the worst useless one with 200+ hours of experiences.

Wow !! If the Mighty You cannot play it properly, how can poor, insignificant me manage to do so !!

Either that, or your 200 hours were clearly wasted, as you have no clue what you are doing.
If you charge on a mount, using a reach weapon, you will be attacking as soon as you come within reach - and as your mount does NOT have a reach weapon, it won't attack.

Tactician feats coordinate with other companions - if it is a mounted tactical feat then the companion must be mounted - but their is NO need for everyone to have those feats. And yes, if you plan on using a cavalier with tactician, you need to keep that in mind when you plan out advancement of other classes - but you should ALWAYS have the group's needs in mind when advancing each companion, as to what and how each will contribute and how they will coordinate.

I could go on, but I probably have little I can teach a master such as yourself.
prof_pessimist Sep 24, 2021 @ 12:22pm 
For the crazy animal aspect, are you using the bracers? I had the same issue. A certain item in the game if you gloss over the description it makes your pet go crazy.
EastCLiff Sep 24, 2021 @ 12:35pm 
Originally posted by prof_pessimist:
For the crazy animal aspect, are you using the bracers? I had the same issue. A certain item in the game if you gloss over the description it makes your pet go crazy.

I'm repeatedly getting this 'being crazy' issue when I using trample with Cav character, not horse. I think it is not related to item whatever it is. I learned trample on Cav, not horse. But Horse can do it too and It doesn't get crazy when horse use it. But when Cav use trample, It gets mad after that.
Mork Sep 24, 2021 @ 12:41pm 
A base cavalier with the order of the sword and a skald with greater animal totem seem like a insanely powerful combo.
EastCLiff Sep 24, 2021 @ 12:47pm 
Originally posted by anfindel13:
Originally posted by EastCLiff:
Everything on Cavalier class, movement AI, managements on it, class feats, tanky and firepower, utilities , All things are completely suck.
Even I cannot play it without troublesome situations.

Mount and reach weapon combination makes trouble for animal does nothing out from melee range.

Mount combat AI ruining battle itself because it randomly becomes crazy(not an official effect of game) and doesn't get usual command, just infinitely move here and there ignoring move location and command.

Tactician feats are truly one of worst group in the game. At least to use it properly, entire party must be designed with this tactician feats.

Banner feat is also not worthy for 1 feat slot and cavaliers spare two feat slot for it. Also, morale/fear related effects are one of the worst useless one with 200+ hours of experiences.

Wow !! If the Mighty You cannot play it properly, how can poor, insignificant me manage to do so !!

Either that, or your 200 hours were clearly wasted, as you have no clue what you are doing.
If you charge on a mount, using a reach weapon, you will be attacking as soon as you come within reach - and as your mount does NOT have a reach weapon, it won't attack.

Tactician feats coordinate with other companions - if it is a mounted tactical feat then the companion must be mounted - but their is NO need for everyone to have those feats. And yes, if you plan on using a cavalier with tactician, you need to keep that in mind when you plan out advancement of other classes - but you should ALWAYS have the group's needs in mind when advancing each companion, as to what and how each will contribute and how they will coordinate.

I could go on, but I probably have little I can teach a master such as yourself.

So are you being sarcastic like some other people? to laugh at me?
And do you think I didn't learned those things yet?
Actually, I don't care what you are thinking about the game.
I just wrote it for purpose of record or report to devs because quality of game is very disappointing.
I'm not a native Eng speaker and sentences could be rough and not precise.

I saw many people ridicule others treating as idiocy saying basic knowledge of the game in various cases, especially on english culture sites. Also, I saw those people fond of mockery ruining some games in some cases. So are you saying that blaming about Cavalier is childish and "there are great potential on it !! learn it stupid !!"? I'm asking because I'm really curious about it. Not just for you, I'm asking to all people opposing me. Actually, I don't care about getting reply like you. As I said, I wrote it to devs, not YOU.

Last edited by EastCLiff; Sep 24, 2021 @ 12:53pm
EastCLiff Sep 24, 2021 @ 12:50pm 
Originally posted by noobie123:
my first playthru was an angel cavalier. yes it was buggy like hell with the mounted combat....but when it worked, he was able to get a mounted charge off for like 900+ dmg lol

of course, that was once in like 70 hours of playtime that somehow the charge worked (only in rtwp), it TB mode, mounted combat broke completely.

Maybe it can be 'strong' enough like what you said. But I don't think it is different from real 'strong'. 900+ dmg ? I saw 3000+ dmg other build on Youtube. I think they are not a 'strong build'. They are just broken balance, broken game and 'broken build', not a strong build, no fun at all.
sevensided Oct 2, 2021 @ 11:32am 
I wouldn't ever go full Cav. But Halfling Cav2/Paladin18 Angel Nomad on a Racer Velociraptor...was a lot of fun.
Fluff Oct 2, 2021 @ 11:35am 
https://steamcommunity.com/app/1184370/discussions/0/2963922521563448182/

https://i.imgur.com/k5Cco6P.png

here example of lvl 10 'not fully yet' cavalier - (hunter dip for a deer pet because i wanted a deer for fun.. 2h war dip because i wanted to use 2h scyth better) - actually even 4 lvls into cavalier

That deer has ac ~40, more with buffs, not min maxing anything, just building for fun. So i would definitly not say the class sucks.

Originally posted by EastCLiff:
Mount and reach weapon combination makes trouble for animal does nothing out from melee range.

It usually happens when the model of your mount is too big. For example, Triceratops. I chose Deer for that reason after respec - works just fine. And yeh. reach weapons bugged currently, so went with a scythe for extra safety.
Last edited by Fluff; Oct 2, 2021 @ 11:39am
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Date Posted: Sep 24, 2021 @ 11:50am
Posts: 33