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Yet here you are, commenting on the forums of a game you do not own to begin with.
People are defending scams like Cyberpunk 2077. Its only natural that a good game gets high scores.
And it would in fact be far more than 80% if it wasnt for 1 )all the review bombing by people who bought the game, reviews and then refunded 2) The group of people that showed up on release and tried to spread political propaganda and mislead the community 3) the amount of people who exagarate about bugs .
To clarify on the latest, I am not saying they do not exist or that there are no serious ones ( some can even corrupt your save) but just earlier today I met a guy complaining about act 5 when he hasnt even finished act 3.
I mean...come on.
Also, it's kinda ironic you say CP77 is a "scam" while pathfinder is basically twice as bugged. And bigger bugs to. While CP had shortcoming in civilian Ai and some of its content, the bugs where not that bad. Mostly graphical glitches. I did 2 playthrough, and I only had 2-3 times I had to save-load to fix a game issue. And a very minor sidequest that I couldn't complete in the "peaceful" way.
Meanwhile, WOTR have literal gamebreaking bugs, like respeccing will break your save, and you won't know until act 5. Not sure if it was fixed yet, but it was true until a few days ago, at the very least.
Kingmaker was even worse in that regard. I was blocked in progression 2-3times, sidequests were bugged like crazy.
So, no, CP77 was not a scam IMO, and neither is this game. But both were very bugged on release. And Pathfinder had/have very, very bad bugs that is very frustrating to deal with.
And for both Pathfinder and CP I have faith they will both be fixed eventually. Both company have shown they make good on their promise, CDPRJEKT with their Witcher series, and Owlcat with kingmaker.
Most people refer to CP77 being a scam not due to the bugs but the lack of actual content that they advertised would be in the game all the way up to release date. And what features it did have were lacking or made no sense as to why the game devs decided to implement it that way. (the entire armor/clothes system for example) Any bugs complained about were just the cherry on top of everything else. If CP77 was only badly received due to bugs, it wouldve had people going back to it in droves once it started to get fixes and there wouldn't be so much negative press about it.
This game has a mountain of bugs but the game underneath is a great cRPG. And it wasn't overhyped/marketed with features that are not part of the actual game.
People got hyped hard, and disappointed. I didn't follow the hype train (just watch the E3 video, I think it was ?), so I was only judging the game with what it was offering, and it was, overall, a good game. Had its flaws, for sure.
Witcher 3 had tons of post release content, free or otherwise. Same for witcher 2 if I remember correctly. We'll see if it holds true for CP77 to (they planned to do it, but lost money on it, so they might not do it). I wouldn't be surprised if some of the "promised" things they said would come in those updates, if they do them.
As for people not playing it anymore, I mean, it makes sense ? It's a solo game, once you did the content, there is little else to do. Just like any solo player game, pathfinder included.
- Bigger doesn't necessarily mean better. PoE 2 is a lot more focused experience when compared to WoTR, and the extra gameplay mechanics it offers (like running your ship) don't get in the way of the main game. Meanwhile, WoTR's crusade mechanic can, sometimes, get in the way of the RPG part of the game, especially since you have to spend time upgrading your army and conquering demon forts in order to unlock different parts of the map.
- Poe 2 allows your character to fight side by side with the crewmembers you've recruited throughout the game, especially during boarding actions. WoTR doesn't allow your character to fight side-by-side with the armies you created.
- PoE 2 rewards exploration. Newly discovered islands in PoE 2 often have food, treasures and material you can use to improve your character and your pirate crew. Meawhile, WoTR punishes explorarion with its "corruption" mechanic that lowers your stats and forces you to periodically teleport to your main city (or the nearest village with a teleport beacon) so you can get rid of the corruption and get your stats back to normal.
- Bugs. PoE 2 has its share of issues, but WoTR is worse in this regard. Both games were made with Unity, by the way.
- Performance. WoTR's performance leaves a lot to be desired when compared to PoE 2 or other cRPG's like Divinity: Original Sin 2.
Kingmaker took almost a year to get get playable without mods. And I had a crap PC and bought it for PS4 and it was HORRIBLY optimized and pretty much unplayable after what 2 years? And still is unplayable on console. Can't refund it though.
Owlcat knew they were releasing an unfinished game that's why most of the game breaking bugs don't come in till you spend anywhere from 20-60 hours in. So reviewers wouldn't be able to ♥♥♥♥ all over it since most don't have the time to drop 60+ hours in for a game review.
Cyberpunk 2077 did not lose money. Even with its problematic release it still made hundreds of millions in net profit.
If you want to respecc a character to replace one of the many feats, mythic features, etc that don't work you get locked out of achievements for core or hard difficulty. Moreover, the respecc feature within the game is also high buggy and often introduces new bugs when using it. I SUBMIT A BUG REPORT EVERY 15 MINUTES OR SO AND NOT A SINGLE ONE HAS BEEN FIXED, since the game's release. They are clearly not concerned with broken class features, feats, etc right now, they are fixing the stuff that stops you from progressing, which is reasonable, but AS OF NOW ITS IMPOSSIBLE TO RECOMMEND THE GAME.
Have to agree remember having same issue when kingmaker first released and returned to the game over a year later and had such a different experience(positive). Game is fun but till the bugs are ironed out hard to recommend just because i think it would sully the experience as im really enjoying the setting/gameplay.
At the final battle of chapter 1 you get these superpowers and are supposed to destroy the seemingly overwhelming stream of demons but sadly 3 birds join the fight (2 of which you cant target on the first turn, but they can act) that do "Stunning Screech" which can stun you, which leads to the demons ♥♥♥♥♥♥♥ you up while stunned. Totally degrading this setpiece to a frustrating experience of "i hope i make my save or else i die" three times over instead of the cool thing they were going for; you get blessed with godly powers at a pivotal moment and ♥♥♥♥ up the demons so hard they actually run away from you.
Thanks encounter designer at Owlcat, you ♥♥♥♥♥♥♥ muppet
For me that encounter wasn’t particularly “challenging” but that’s precisely the point. By giving you god powers it totally drew me out of the experience and I just pushed through that act with no sense of stakes. You were given npcs to handhold you through battles too powerful to handle alone and then god powers to handhold you through the finale. It’s bad DMing 101 to take the focus off the players and have them saved by outside forces rather than their own power / ingenuity.
That said act 2’s assault on drezen was very well done 👍