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Can deff se your point here.
When you only hit on a 20 anyway there is no reason not to use them.
It only gets problematic when you need 11+ or so to hit.
For example a Mutation Warrior Archer can stack up so much attack bonus that Deadly Aim is almost never off.
and yes OP sometimes its good to turn off power attack, but its far from worthless, it's up to you as a player to id those situations and plan accordingly
I definitely feel that the enemy power ramp-up outclass the party (always +15-20 to hit required if not prebuffed) and that turning-off the modals feels mandatory.
This isn't true at all. You can buff all you want before the vast majority of encounters if you do the barest minimum of scouting with a sneaky character. You don't even really need, that. Just sneak the whole group so you don't blunder into a fight. This is only true for scripted encounters.
The enduring mythic chain also boosts buffs to 24 hours. Which is fine for ambushes.
Can you give some examples please? I'm already buffing strength, I'm getting a bless and prayer buff from Darien, I have weapon focus and haste. What else is there?