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Blinking is actually going to other plane and back, so no true sight or blind fight helps against it. On the other hand, you can only cast blink on yourself
Beyond that; Displacement just provides an illusory effect around you so it does nothing against enemies with True Seeing.
Blink, on the other hand, is actively turning you ethereal - as in actually transmuting your state of matter so that miss chance isn't representing them attacking an illusion but you technically being a ghost when the blade passes through you. So True Seeing doesn't help at all against Blink. Turning ethereal like that also means you take half-damage from AOE effects (unless it's one that bleeds into the Ethereal Plane, though I can't remember any AOE effects that do that off the top of my head) but also imposes a 20% miss chance on your own attacks because you keep switching between ethereal and normal so rapidly.
The closest thing to an official ruling on the issue is that there is everything that applies a miss chance only applies the highest miss chance. But displacement should prevent precision damage, and blink should not.
https://paizo.com/threads/rzs2kqkj?Blink-and-displacement#4