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USING invisibility as a player is a lot more miss than hit as TONS of the mid to high level demons have True Seeing innately.
The spell doesnt say anything about lesser invis granting concealment because it never did.
It just makes you not visible, which does not and has never meant not-attackable.
However, the spell doesnt need to because the are basic penalties built in when trying to attack an invisible target - they are specific to the spell, but to any time you attack something you cant see. I dont remember the penalties, but they are there.
Blindfighting (the feat) allows you to ignore a lot of them, and a lot of the enemies have Blindfighting, too.
But its +20 to stealth IF YOU EVEN NEED TO ROLL. If you aren't close enough that the mob can hear you, the Invis just works.
however, i was also able to get some cheese out of it - for instance, if you start combat, do a bit of damage, then run away through a doorway and someone who they haven't perceived blocks that doorway, they won't be able to pathfind to you and will give up eventually, ending the combat. the damage will stick, however, and i assume you'll even be able to save afterwards. but it'll probably also work if the doorway is just far enough and they don't see the one who blocks the door simply because of distance.
Invisibility works the same for you and the AI. If they can attack you and keep their concealment, then they’re using something else like displacement or greater invisibility.