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Fordítási probléma jelentése
Visuals and performance of multiple areas has been improved;
Improved the visuals of multiple NPC;
Fixed the inaccuracies in reactivity to your choices, such as some NPCs appearing where they should not be;
Improved the mounted combat in turn-based mode and fixed another issue with Charge;
In your inventory it will be easier to tell the scrolls you can learn from those you can’t;
Crusade underwent many changes, and also you can control the armies from the crusade interface now (from the throne room).
Read the full list of changes here. It contains both the patch notes for the beta patch and all the new additions: https://docs.google.com/document/d/e/2PACX-1vQ0MiF_ZZGKbL2B8DIbpc2ZpQGzjSZwj0liRzEujm2OsYXGnvjIMOUtSoNmsM4AVTO_NprusVPJVslc/pub
We’ve prepared a hot-fix for better crusading.
The issue fixed in version 1.1.0k is: in tactical battle, if a demon unit teleports, it teleports into the square occupied by your unit, and becomes untargetable. Now the demons will teleport as all proper demons should, and you will be able to avenge your fallen soldiers.
Sorry for the inconvenience!
Hello Crusaders!
We are back from a lockdown and a state holiday with more fixes for your bugs! Good news for our macOS players - we’ve finally defeated that tent issue that’s been causing us all so many problems. We also fixed the issue with crossblooded sorcerers and many more.
We also found out that some people still play the beta version of 1.1 patch - please opt out of it to update your game!
Please read the patch notes, but beware of possible plot spoilers below!
Known issues in this version (we will fix them in the next hot-fix):
There’s a bug with the platform in the Mage’s Tower in chapter 4, and it’s not moving as it should;
The filter of items doesn’t work in the loot interface.
Quests
Areas
Crusade
Classes & Mechanics
Turn-based mode
In turn-based mode if the mounted animal companion didn't have the line of sight on the target, its movement could be interrupted, and its turn could get stuck - fixed;
Items
UI
Misс
macOS: Improved the loading of tent interior in chapter 2;
This is a hotfix for a save issue on macOS, plus we updated the patching for mods.
Additionally, we would like to tell you that we are aware of the issues with the Mac version that our previous patch failed to fix, we’ve collected the reports from you, and we are working on a solution.
Crusaders!
A new patch 1.1.2d is upon us. We fixed the problems you wrote us about - lost saves are back in place, the quest "Middlegame" can now be completed, and the game has been updated with other fixes and patches.
Beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Items
UI
Misс
A new patch 1.1.3e has just arrived! We’ve fixed the issue with Arueshalae’s romance, fixed the problem some players had with entering the Lost Chapel; we tweaked some cool mythic units in the crusade to make them feel more mythic, and also fixed Restless Slumber a lot of people complained about. We also fixed the issue with your spellbook looking like it was empty, and the FPS no longer should significantly drop on the global map. And last, but definitely not least - we’ve found that elusive fireplace! You can find the full list of changes below.
But beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Items
UI
Misс
It’s us again, with one little fix for one little problem with this guy named Latverk. Apparently, we got a little carried away with our problem-solving in the previous patch, and Latverk disappeared a bit earlier than he was supposed to. Oops, our bad. We talked to our… contractor in Alushinyrra about it, and he promised that the quest involving Latverk will proceed as it should now.
A new patch 1.1.4d is here! We fixed an issue with Arueshalae’s romance ending, and hopefully a lot of Commanders will be much happier now; we’ve made some fixes to the way touch attack works in the turn-based mode, and also made it so that the negative effects will be displayed first on your characters’ portraits.
But beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Turn-based mode
Items
UI
Misс
We’ve released a hot-fix for the issue with the XP bar and level up in your character interface. Now you will be able to see your progress to the next level, and level-up again when you reach the right number of the XP. This issue will not ruin your save, you can continue playing. We also fixed the issue with Hilor’s quest in chapter 5, Chasing the Spinner of Nightmares - now it will start (unless you have auto-crusade mode on - in this case it still won’t work for now, but we will fix it in one of the future patches).
A new patch 1.1.5f is here! We've fixed the issue with Hold Person, Mass, and it will no longer hold you back! We've also fixed crashes upon loading some areas on macOS, and optimized some aspects of the game to improve its performance.
Known issues:
Beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Turn-based mode
Items
UI
Misс
A new patch 1.1.6e is here! It contains some fixes for the crusade and skald rage powers, a fix for the boss fight in the free DLC, and some other mechanical fixes.
Known issues:
Descriptions of Displacement, Blur, and Protective Talismans in the crusade mode currently still contain errors - they actually reduce the incoming damage for a certain percentage instead of allowing to completely dodge the attack.
Beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Misс
A new patch 1.1.7c is here! This time the patch is sponsored by the Trickster Appreciation Society and contains some mechanical fixes for everyone’s favourite fish-lover (Trickster’s Nature, World, and Stealth feats) and a fix for Trickster’s rank-ups, which led to some issues in the citadel of Drezen, like not being able to rest, for example. We also fixed some bugs not related to the Trickster (see below). Some of you have been asking us when we will release the next big patch, and all we can say for now is that we do work on it, and will have some news for you soon!
Known issues:
Beware of possible plot spoilers!
Quests
Areas
Crusade
Classes & Mechanics
Items
UI
Misс
Crusaders!
A new patch 1.2.0 is out of beta and available for everyone now! If you participated in 1.2.0 beta, please don’t forget to opt out, because the beta branch won’t get the update. And thank you for your participation!
Highlights:
The patch also includes numerous tweaks and fixes for the crusade, various mythic paths, and other aspects of the game (see below).
The list of patch notes is rather long, so we have to divide it into 2 parts. Don’t forget to check the second part as well - the link will be at the end of this update.
Beware of possible plot spoilers!
Quests
Areas
Crusade
Continue reading
Here’s the second part of patch notes for the update 1.2.0. See the first part here:
Classes & Mechanics
Turn-based mode
Items
UI
Audio