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Seems like if you want to play an arcane caster you really want to play a lich or Azata depending on the type of caster. And if divine Angel.
Personally, i'm planning on a divine 15/arcane15/mystic theurge 10 split, to have round/CL spell last 24 hours if we extend them!, or 14/16/10 if we need the CL to be more than 25 for the "5 minutes-->24 hours" of greater enduring spells
SHOULD, but everyone I've heard talk about it says it does not. What it should do is irrelevant.
I think the Azata path gets perma haste somewhere as an option
bummer
Your low level spells and buffs are hardly gonna be relevant at this point so you might as well pump up your martial stats with feats, sneak attacks and whatnot.
So it's really not supposed to used to get more caster levels for your primary casting class.
I'd generally say that's the way as well. Or just pick a non legend path.
No reason you can't throw 20 scaled fist on your sorc and just be the "I don't need items to do everything" guy for a simple all in one build. Better that than adding cleric or druid probably unless you went heavy conjuration and want ALL the summons.
Yeah but you're lvl 21 and you're casting lvl 1 Cleric spells. Those caster levels don't stack. You're gonna drop your lvl 20 Cleric to cast heal minor wounds?
By the time you're 20/20 the game is basically over if you can even get that far.