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(good skilled players dont come for free and cheaters make that new people gone) :D
so just bann cheaters and let the people pay some money for this game and it will turn around.
their one game mode
hackers
crafting take to much
classes need balancing
could do with log in bonus or battle pass like system like other BR
need more game modes do smaller map modes
do dues do 10 vs 10 something look at the cycle very much a bit like this but more modes
No. Wait til it hits release. There are so many large changes still happening and the playerbase is falling quickly. When the game has released and everything is fixed it might add more players again.
might not see release so much left to do
Sadly true.
My last three games were:
#1: Only a two-team right from start, teammate was motivated but obviously new, followed me everywhere, so we did not really level up (and thus never comepensated for being one member down). They died to some AI, I died later to players.
#2: Another two-team right from start, teammate quite capable, we even managed to kill opponents but then died to being underdeveloped (level and gear) in a firefight between team-clashes
#3: A three-team with a steam-friend and a random player - random player refuses to communicate - five minutes in the game: I realized being a one-man-team, because both teammates got disconnected due to some crash. Me dying near the end by being shot by invisible AI (sometimes they don't get rendered for me in camps).
Nope, not fun nor joy, stopped grinding research level 4, stopped playing the game, switched to "The Cycle" - sadly an almost dead game too...
Neither of those things will help draw in players. It will just get pre-existing players to play more frequently.
with existing plays dropping the game due to lack of updates and issues their willbe no game they make games to make money less players less money they will hope console boost cash but they will drop it fast
- I even was in the discord talking to devs about the direction of the game and how they should aim for something not tied to BR and focus more on survival but obviously i'm just one guy and everyone had mixed reactions... most saying "I can't wait to play this again... it was so good" but we see that didn't stick... i don't get the whole "I'm totally on board with this and will support this" and then look at the numbers and it says other wise?! why?!
- People were whitekniting the devs on this post and saying I was an ♥♥♥♥♥♥♥ but I honestly liked the core game and thought it wasn't a BR game at first and was interested til i tested the game and was sad with the fact that it was just another BR game...
General Discussions
Sep 20, 2020 @ 8:33amIn topic This is not hate just stating facts.
I really wish this game wasn't just another BR game! I mean we have soooo many of them and I get it.. you think because it has PVE elements it's such a new twist!? NOPE! You ever heard of Hunt: Showdown? that is your competition and the game is currently setting at 6k players on steam... and this game isn't any better than it (my opinion) so have fun chasing that 6k players because you aren't going to grab anyone from the other hundred BR games such as Apex, Warzone, PUBG and Fortnite Hell even that ♥♥♥♥♥♥ game Ring of Elysium had a "you need to stay out the cold and stay warm" oh yeah and I forgot.. Darwin Project.. yeah that game is f2p and it has zero players.
That is the best thing I can tell you guys right now because what your doing is wasting time and resources on a project that brings nothing new or exciting to the gaming market and I see that you guys obviously have talent and have a good solid core of development. You just need to try to separate yourself from the "safe" approach and make something that will bring/grow an audience!
I'm only saying this because I know people have worked hard on this and I want to see people succeed but we've all seen what happens to games like this.. it's happened time and time again
take this as you will but i'm just some random guy but maybe this random guy has played ever BR since the Arma 2 days and the trend is over saturated and too many dev teams die chasing the trend.