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Agreed. DLSS Off & RT off. Runs better, looks better.
DLSS is in fact required to get the game on 60 FPS @4K with RTX3070ti
A 4080 should be able to run this much better than my old hardware and have no trouble maintaining framerate with RT on
Yes it should, the reality is that RT causes stutters, even without influencing framerate much. That said unless the stutter is so severe that the game freezes, you won't see mach change in framerate, it's frametime you should be concerned with, and that is where the stutters get noticed.
This is a different metric, while framerate tells you how many frames are rendered per a unit of time (secound), the frame time refers to the time needed to generate a single frame idealy for a smooth image on a 60 FPS render, the frame time should be arround 16,7ms, but in reality this jumps all over the place, so instead one moment you may have 16.7 another 12,2 and than it may jump to say 18ms, it will still manage to get you 60 FPS, but they would be generated at irregular pace causing a stutter, you won't notice this through framerate, because you are still geting 60 FPS, but the stutter indicates that the frames are rendered at different intervals, as GPU is strugling to render a frame, as the scene is changing (eg. when moving the camera), it's hard to determine whether this is the engine fault, or driver or even GPU on a hardware level, but it is most likelly software issue on the game level, as it started happening as soon as RT was implemented in game.
https://www.reddit.com/r/APlagueTale/comments/y5qutl/comment/jtozyt2/?utm_source=share&utm_medium=web2x&context=3