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Amicia, Lucas, Beatrice, and everyone else involved in protecting Hugo are directly responsible for the genocide of thousands (if not millions) of innocents over the course of the two games. It's absolutely horrific in hindsight how selfish Amicia in particular was being.
And for a game supposedly about "acceptance", there is surprisingly little of it. Amicia is so stubborn she's willing to let thousands and thousands of innocent people die to the Macula just on the off chance she can save Hugo. She never accepts anything.
In the end it's either let the entire world end or kill Hugo. That's not "acceptance", it's just cutting your losses at point.
The other ridiculous thing is that Hugo has telepathy with people now? Honestly, you could try explaining Hugo's voice in the dream portion of the ending by calling it a personification of Amecia's mental anguish. But after she gives in... It can't be anything but telepathy. She talks to Hugo and he literally tells Amecia to kill him because he doesn't want to hurt her. Then he moves the rats to give her a shot. It's nonsensical.
The game doesn't actually tell you when the Macula started. It only tells you how the Order came to be. So the Macula may have existed long beforehand, and it could have been tamed too. A cure was never established and this game only established a means of control.
A modern-set game would have a ton of crazy science. I assume that part of the plot would be about some group controlling the Macula with science as well, just like these 2 titles had.
I think that a modern-set game could have been interesting, but given how this second game ended, I think that it would be too "cheesy".
I won't even read your ♥♥♥♥.
The moment Provance is destroyed i knew that the game will end with Amicia being forced to kill Hugo for greater good and she will be destroyed becouse of that. Amicia is heavily responsible for pretty much all deaths in the game.
Her liking of killing people affected Hugo to a degree that he did what he did at the end. Iam pretty sure if devs had more time there would be alternative ending where if you dont kill anyone in the game Hugo wont unleash Macula and gets a happy ending.
For me the way game ended was absolutely perfect. My criticisms are plot armor for Amicia in entire game (especially at the end when she gets slashed 3 times by Count and surviving that) and how stupid enemies are in general.
Both of them deserved to die. Likely there's a sequel coming too, to tie it off as a trilogy which is going to be set in present day or somewhere near. I'm more interested in how Asobo can handle all the negative feedback from this game and turn it into a good third game.
I agree! Those things would have made the epilogue so much better. My main gripe about the game is not the ending, but what happens after we do the deed. I would have also liked to see Amicia and Lucas grieve over Hugo's death or them reuniting with Sophie but hitting us with the credit roll right after killing him was tasteless imo. And Amicia fought so hard to not end up alone. I don't believe she would willingly be apart from "the nicest, most steady thing" in her life as she claimed. It would have been a more fulfilling end to her story if she settled and truly found peace with her remaining loved ones (Sophie & Lucas).