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The point is they spent the whole game saying "We need to save Hugo", and they failed miserably at the end. That's not a story. You need to resolve the main plot of the story which is "save Hugo".
The resolution is that Amicia failed and Hugo succumbed to the Macula. If you want only happy endings stick with disney and rom com movies. Don't watch Bambi though. Might stir up PTSD from this game.
And what's the point of the story then? To me it is pointless, because they failed everything they ever tried to do, they didn't learn anything, and it doesn't leave you with any message or anything. The whole thing is just pointless. If anything the moral of the story is "give up on your dreams, you're going to fail anyway".
That's what happens when you don't solve the main plot of the story, you get something that is completely pointless.
If they would've been able to cure Hugo, and then a soldier kills him or he dies for another reason, that would be fine because at least they found a cure. So the main plot is resolved. But in reality they did not find a cure, they didn't learn anything, they didn't save Hugo or anybody. Just caused mass destruction and died without doing anything of importance. Sorry but that is not a good story.
+1. It's even worse when the audience playing the game learned the best thing to do is kill Hugo to end the spread but are stuck with 5-10 more hours of messing around in game while Amicia learns the same thing.
As for what they learned and who they saved? They learned how to keep the Macula dormant, they failed to achieve this but can pass that knowledge on to the next Carrier saving future generations. They also save their own time from the Macula, even it was at great cost, “needs of the many” and all that.
If you really need some kind of simple moral or message like it’s some kind of Saturday morning cartoon I can give this: Sometimes you have to accept you can’t save everybody, even those closest to you. Sometimes you have to make personal sacrifices for the greater good, no matter how hard.
I think you fail to understand the bigger picture and the plot in general.
The plot was not to just "Save Hugo" the plot was to stop the Macula progress.
Saving Hugo is just Amicia's personal goal, she wants to do anything to achieve that, but ultimately fails.
But the Macula was stopped and after the final treshold as discussed in many other threads Hugo is lost, and the only thing remaining is the Macula, killing Hugo at this point is what can be considered an act for the greater good, and that is the resolution of the story.
As for whether or not someone likes or dislikes the ending, you don't need to like or dislike the ending to understand it. I for example didn't "like" it, I would want Hugo to survive, but I understand the facts and reason why it happened the way it did.
I'm sorry, but when did anyone care about stopping the Macula? If anything they just felt guilty a lot of people were dying, but they never actively tried to stop it. If so they would've considered killing Hugo way sooner, like almost at the beginning of the game.
So... the bad guys win? Maybe Star Wars should've ended with the empire conquering the universe for a better ending.
And who said anything about bad guys winning?
Even then there is nothing wrong the antagonists being victorious, there are many great stories were the heroes fail and villains succeed. Again not everything needs to play out like a Saturday-morning cartoon where good always triumphs over evil.