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Arnaud (who is called "The Wall" when you first meet him) is the guy that knocks Alicia out shortly after she receives the crossbow and Hugo defends Alicia with rats. While his intentions for helping you aren't known yet exactly, he does mention he no longer wants to be in his mercenary band, and wants to escape the Count de Provence's men.
I should say that it was confusing for me at first as to why he just randomly decides to help Alicia and Hugo, but it is explained in a later chapter. Arnaud's story is probably my favorite story line in this game, but I digress.
They better have a good explanation later then...
I'm seriously starting to think there is some serious storytelling issues with the game, and it makes me worry what the rest is going to be like. From what I remember about the first game, I didn't think it was the best thing ever and while I'm sure there was things I disliked, I don;t remember questioning the story so harshly even before I was done playing it.
I agree that the storytelling in Requiem is a lot worse than the storytelling in Innocence. A main issue I had with Requiem is there isn't a clear enemy in the entire game, until about the last few chapters.
SOFT SPOILERS AHEAD (nothing concrete stated, but may accidentally allude to story spoilers)
Arnaud's story is super confusing at first, and then is shallowly told to you a few more chapters in, and then his full story is revealed right before he parts ways with the party. The way Arnaud's story ends though feels satisfying to a degree, but also lackluster in the grand scheme of the game. His motivations become clear before the end of the game, and if the story was about just him I think it would have been a good story for the most part. However, the way his story plays into the game itself feels out of place, and kind of thrown in to be a 'deus ex machina' solution. It just feels off, on top of me disliking the ending of the game in general.
Arnaud born in Guyenne - same place where de Rune family lives which explains why his shield coat of arms is a red Griffin (google Guyenne & Duchy of Aquitaine), not yellow-ish flower --> fought in battles between France & English --> knight of the Count --> ???? --> merc hired by Provence
Maybe try not being a complete douche farming for free jester points. The only time I ever saw his face was that moment where amicia recognizes him. The rest of the game prior to that point he was fully armored.
However the slit is extremely small and only shows his eyes, nose and mouth and nothing else so it's not something I paid much attention to, let alone be able to remember.
You can see who he is prior to when he becomes important, but it'd be easy to understand how many people won't. There's a lot going on in that section, and it really needed a well-defined cutscene to make it clear who he is. I think most people are going to confuse The Beast and Arnaud at that point in the game and think they're the same character; I'm not sure why you wouldn't, really, which makes what comes immediately after that section fairly confusing at first.
I understand what his goal was ( to get lead to the count and kill him )
But why all of a sudden? Why was he moments before Gung Ho about killing you? I don't see the character progression there although he becomes really cool/badass/likeable afterwards.