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I finished the game last night and I am still thinking about replaying it but it bothers me so much that they decided to end it with Hugo's death.
I don't see how they would make a sequel with Amicia without Hugo, I think their relationship was part of the charm of the game. I kind of wanted them to save Hugo and find a way to live peacefully out in the mountains.
I was crying and it just gut me like a fish. I just don't understand why developers need to make stories with depressing endings? I get the story, but as far as replayability, it doesn't really motivate me to replay the game again when I know how horrible I am going to feel at the end of it.
Also Hugo is dead. Either Amicia or Lucas can kill him at the end. This stops the world from being destroyed.
I know he's dead, but there was that baby at the very ending with the mark. So it looks like there will be a 3. I had just hoped 3 would be about adult Hugo. It would have been really cool to play as him with full control and save Amicia and take the burden off her for once.
I wouldnt put too much into the last credit scene. They probably put it in there to show that the cycle repeats.
Not sure if I want to see a modern day take on the plague.
If they did do another game, maybe they could have it that Amicia and Lucas and Sophia and other characters finding a way to eliminate the Prima Macula once and for all. That they would find the source of where the Prima Macula originated and stop the cycle etc.
Also it will a future carrier and not Hugo De Rune. It would be another boy.
Guess i'm going back to play my good old 2008 STALKER to forget this.
Looks to me that you didn't really play it. So nice try. Go play Stalker. You don't even have the game in your library. So again nice try on trolling.
Regardless, still being a troll. Or he just has a horrible pc that can't run the game. Because it doesn't look bad at all.
To me Plague Tale was all about Amicia and Hugo and observing their relationship evolve into something beautiful... something similar to The Last Of Us. I wanted to see them grow and uncover the mysteries of this plague and eventually living a happy life.
I truly do not understand what is up with this modern storytelling where the main character has to die and the game has to end in a depressing way to make the story emotional and deep. I see it in so many games and movies and it's starting to get ridiculous. The world is depressing enough as it is...
As for the modern post-credit scene... I get that it's supposed to hint how the cycle never ends, but by showing that it means that nothing Amicia does in Plague Tale 3 will matter. Assuming there will be a Plague Tale 3 with Amicia.
And if Plague Tale 3 is supposed to be in modern day, well I think that will be a major mistake as the whole attraction of these games is the 14th century plague-ridden France.
I doubt there will be a Plauge Tale 3. I think they ended it the way they did in order to get a conclusion to the series. I quite like the ending. Sure it was tragic but it was supposed to be. It shows that no matter how you struggle sometimes you have to just let go.
And I guess this means the Protectors are the real big bad the entire time, and Amecia is wandering off in order to bring more death and destruction.